Monster Formation Information: CPU x1, Attacker x1, Defender x1
This page gives detailed information about the CPU x1, Attacker x1, Defender x1 monster formation.
Basic Information
- Auto Battle
- False
- Disables Running
- True
- Floating (Visual)
- True
- Forces Back Attack
- False
- Scripted Death
- False
Technical Information
- Audio Track
- [does not change music]
- Controller Target Mapping
- 44
- Monster Arrangement
- 66
- Slow Death Animation
- False
- Transparent
- False
- Uses Character Sprite
- False
- VRAM Layout
- 1
Monster Type #1
- ID
- 197
- Name (USA)
- CPU
- Name (Japan)
- せいぎょシステム
- Name (Easytype)
- せいぎょシステム
- Count
- 1
- Starts Swooned
- False
- Egg
- False
Monster Type #2
- ID
- 213
- Name (USA)
- Attacker
- Name (Japan)
- げいげきシステム
- Name (Easytype)
- げいげきシステム
- Count
- 1
- Starts Swooned
- False
- Egg
- False
Monster Type #3
- ID
- 198
- Name (USA)
- Defender
- Name (Japan)
- ぼうえいシステム
- Name (Easytype)
- ぼうえいシステム
- Count
- 1
- Starts Swooned
- False
- Egg
- False