Any% No64 (Rosa) (Marathon) (Recovery: FuSoYa) Seed 228 Step Route

Route Overview

Route
Final Fantasy IV Any% No64 (Rosa) (Marathon) (Recovery: FuSoYa) (version 2)
Route Time
773.645s (saves 139.085s)
Route Encounters
39 (saves 12 encounters)
Optional Steps
0
Extra Steps
124

Route Description

Fly to Lunar Path                                         Seed: 228   Index:   0
Lunar Overworld                                           Seed: 228   Index:   0
  Step   3: 1 / Juclyote x2, MoonCell x2, Grenade x1 (7.983s)
Lunar Path (west)                                         Seed: 228   Index:   5
Lunar Overworld                                           Seed: 228   Index:  43
  Step  12: 2 / Slime x1, Tofu x1, Pudding x1 (7.440s)
Lunar Path (east)                                         Seed: 228   Index:  78
Lunar Overworld                                           Seed: 228   Index: 109
Recruit FuSoYa                                            Seed: 228   Index: 126
Lunar Overworld                                           Seed: 228   Index: 126
  Step   5: 3 / Procyote x1, Juclyote x2 (7.897s)
  Step   6: 4 / Juclyote x2, MoonCell x2, Grenade x1 (8.044s)
Lunar Path (east)                                         Seed: 228   Index: 144
  Step  20: 5 / Pudding x2, Grenade x2 (7.914s)
Lunar Overworld                                           Seed: 228   Index: 175
  Step  15: 6 / MoonCell x2, Pudding x2 (7.923s)
  Step  17: 7 / Red Worm x2 (7.606s)
Lunar Path (west)                                         Seed: 228   Index: 210
  Step  18: 8 / Balloon x2, Grenade x2 (7.731s)
Lunar Overworld                                           Seed: 228   Index: 248
Hummingway Cave                                           Seed: 228   Index: 253
  Extra Steps: 100
Lunar Overworld                                           Seed: 245   Index: 129
Save: Before Giant of Bab-il                              Seed: 245   Index: 130
Giant of Bab-il Mouth                                     Seed: 245   Index: 130
  Optional Steps: 0
Giant of Bab-il Neck                                      Seed: 245   Index: 148
Giant of Bab-il Chest                                     Seed: 245   Index: 150
  Step  12: 9 / Horseman x1, Beamer x2 (7.663s)
  Step  29: 10 / Searcher (summons Horseman) x1, Machine x2 (7.657s)
  Step  44: 11 / Horseman x1, Beamer x2 (7.663s)
  Step  60: 12 / Searcher (summons Horseman) x1, Machine x2 (7.657s)
Giant of Bab-il Stomach                                   Seed: 245   Index: 232
Grind Fight Search                                        Seed:   6   Index:  25
  Save: Giant of Bab-il Passage                           Seed:   6   Index:  25
  Giant of Bab-il Passage                                 Seed:   6   Index:  25
    Step  31: 13 / Horseman x1, Machine x2 (7.724s)
    Step  56: 14 / MacGiant x1 (7.506s)
    Step  62: 15 / Searcher (summons D.Machin) x1, Beamer x2 (7.658s)
   (Step 105: 16 / MacGiant x1, Machine x1, Beamer x1)
   (Step 119: 17 / Searcher (summons Horseman) x1, Beamer x2)
   (Step 121: 18 / Horseman x1, Machine x2)
   (Step 134: 19 / Searcher (summons Horseman) x1, Beamer x2)
   (Step 157: 20 / Searcher (summons Horseman) x1, Beamer x2)
   (Step 158: 21 / Horseman x1, Machine x2)
   (Step 233: 22 / Searcher (summons Horseman) x1, Beamer x2)
  Giant of Bab-il Lung                                    Seed:   6   Index:  99
   (Step  31: 16 / Searcher (summons D.Machin) x1, Beamer x2)
   (Step  45: 17 / Machine x3, Beamer x2)
   (Step  47: 18 / Searcher (summons Horseman) x1, Beamer x2)
   (Step  60: 19 / Machine x3, Beamer x2)
   (Step  83: 20 / Machine x3, Beamer x2)
   (Step  84: 21 / Searcher (summons Horseman) x1, Beamer x2)
   (Step 159: 22 / Machine x3, Beamer x2)
   (Step 224: 23 / MacGiant x1, Horseman x1, Beamer x1)
   (Step 250: 24 / Beamer x1, Machine x2, Horseman x1)
   (Step 253: 25 / Searcher (summons D.Machin) x1, Beamer x2)
Battle: Elements                                          Seed:   6   Index: 107
Giant of Bab-il Lung                                      Seed:   6   Index: 107
Giant of Bab-il CPU                                       Seed:   6   Index: 114
  Extra Steps: 14
Return to Moon                                            Seed:   6   Index: 130
Lunar Overworld                                           Seed:   6   Index: 130
Lunar Path (west)                                         Seed:   6   Index: 135
  Step  11: 16 / Balloon x2, Grenade x2 (7.733s)
  Step  24: 17 / Red Worm x1, Procyote x1, Juclyote x1 (7.791s)
Lunar Overworld                                           Seed:   6   Index: 173
  Step   9: 18 / Slime x1, Tofu x1, Pudding x1 (7.586s)
  Step  10: 19 / MoonCell x2, Pudding x2 (7.827s)
Lunar Path (east)                                         Seed:   6   Index: 208
Lunar Overworld                                           Seed:   6   Index: 239
Lunar Subterrane B1                                       Seed:  23   Index:   0
Lunar Subterrane B2                                       Seed:  23   Index:  33
Lunar Subterrane B3                                       Seed:  23   Index:  62
  Step   5: 20 / D.Bone x1 (6.355s)
Lunar Subterrane B4                                       Seed:  23   Index:  76
  Step  17: 21 / D.Bone x1, Warlock x1 (6.366s)
  Step  20: 22 / D.Bone x1 (6.355s)
Lunar Subterrane B4 Passage                               Seed:  23   Index: 132
Lunar Subterrane B4                                       Seed:  23   Index: 161
Lunar Subterrane B5                                       Seed:  23   Index: 176
Lunar Subterrane B5 Passage A                             Seed:  23   Index: 193
  Step  13: 23 / Tricker x1 (6.815s)
  Step  29: 24 / D.Fossil x1 (6.354s)
  Step  31: 25 / King-Ryu x1 (6.694s)
Lunar Subterrane B5                                       Seed:  23   Index: 226
Lunar Subterrane B5 Passage B                             Seed:  23   Index: 235
  Step   4: 26 / King-Ryu x1 (6.694s)
  Step  16: 27 / Tricker x1 (6.815s)
Lunar Subterrane B5 Inward Direct                         Seed:  40   Index:  11
  Lunar Subterrane B5                                     Seed:  40   Index:  11
Get Ninja Star on Lunar Subterrane B6                     Seed:  40   Index:  23
  Lunar Subterrane B6                                     Seed:  40   Index:  23
    Extra Steps: 10
    Step   8: 28 / Ging-Ryu x1, RedGiant x1 (6.738s)
    Step  50: 29 / Ging-Ryu x1, RedGiant x1 (6.738s)
  Lunar Subterrane B6 Passage                             Seed:  40   Index:  82
    Step  12: 30 / King-Ryu x1, Ging-Ryu x1 (6.738s)
  Lunar Subterrane B7                                     Seed:  40   Index:  95
  Save: Lunar Subterrane B7 Save Room                     Seed:  40   Index: 118
  Lunar Subterrane B7 Save Room                           Seed:  40   Index: 118
  Lunar Subterrane B7                                     Seed:  40   Index: 125
  Lunar Core B1                                           Seed:  40   Index: 183
    Step  20: 31 / Behemoth x1 (7.413s)
    Step  58: 32 / Behemoth x1 (7.413s)
  Lunar Core B2                                           Seed:  40   Index: 251
    Step  20: 33 / Behemoth x1 (7.413s)
    Step  29: 34 / Behemoth x1 (7.413s)
  Lunar Core B3                                           Seed:  57   Index:  50
    Step   3: 35 / Behemoth x2 (7.471s)
    Step   4: 36 / Behemoth x2 (7.471s)
    Step  39: 37 / EvilMask x2 (12.073s)
    Step  49: 38 / Behemoth x2 (7.471s)
Lunar Core B4                                             Seed:  57   Index: 102
  Step  41: 39 / Breath x1 (11.896s)

Information

The following images show maps on which to take extra steps for this route. The exact location to take these steps is only a suggestion. Feel free to find a location that works better for you, but be mindful of tiles that don't count as steps. You might also review the Summary or Detail tabs for important encounter information. Most of them are shown here, but due to limitations in the current route output format, they can't always be assigned to the correct map.

If you have any trouble following these maps, or if you think there is an error, please contact me. I've tried my best to ensure their accuracy, but they are automatically generated and errors may have crept in nonetheless. If there is a problem, I can fix it, and if there isn't, I can at least point out where you made a mistake.