Any% No64 (Edge+Excalbur) (Marathon) (Recovery: FuSoYa) Seed 51 Step Route

Route Overview

Route
Final Fantasy IV Any% No64 (Edge+Excalbur) (Marathon) (Recovery: FuSoYa) (version 2)
Route Time
729.853s (saves 47.068s)
Route Encounters
39 (saves 1 encounters)
Optional Steps
0
Extra Steps
30

Route Description

Fly to Lunar Path                                         Seed:  51   Index:   0
Lunar Overworld                                           Seed:  51   Index:   0
Lunar Path (west)                                         Seed:  51   Index:   5
  Step  22: 1 / Slime x1, Tofu x1, Pudding x1 (7.495s)
Lunar Overworld                                           Seed:  51   Index:  43
  Step  11: 2 / MoonCell x2, Pudding x2 (7.782s)
  Step  15: 3 / Slime x1, Tofu x1, Pudding x1 (7.440s)
  Step  18: 4 / Balloon x2, Grenade x2 (7.502s)
Lunar Path (east)                                         Seed:  51   Index:  78
  Step  11: 5 / Red Worm x1, Procyote x1, Juclyote x1 (7.764s)
Lunar Overworld                                           Seed:  51   Index: 109
Recruit FuSoYa                                            Seed:  51   Index: 126
Lunar Overworld                                           Seed:  51   Index: 126
Lunar Path (east)                                         Seed:  51   Index: 144
  Step  23: 6 / Red Worm x1, Procyote x1, Juclyote x1 (7.885s)
Lunar Overworld                                           Seed:  51   Index: 175
  Step  11: 7 / Balloon x2, Grenade x2 (7.687s)
Lunar Path (west)                                         Seed:  51   Index: 210
  Step  36: 8 / Red Worm x1, Grenade x3 (7.786s)
Lunar Overworld                                           Seed:  51   Index: 248
Hummingway Cave                                           Seed:  51   Index: 253
  Extra Steps: 10
Lunar Overworld                                           Seed:  68   Index:  39
Save: Before Giant of Bab-il                              Seed:  68   Index:  40
Giant of Bab-il Mouth                                     Seed:  68   Index:  40
  Optional Steps: 0
  Step   3: 9 / Searcher (summons Machine) x1 (7.406s)
Giant of Bab-il Neck                                      Seed:  68   Index:  58
Giant of Bab-il Chest                                     Seed:  68   Index:  60
  Step   8: 10 / Searcher (summons MacGiant) x1 (7.400s)
  Step  18: 11 / Searcher (summons Horseman) x1, Machine x2 (7.657s)
  Step  59: 12 / Searcher (summons MacGiant) x1 (7.400s)
Giant of Bab-il Stomach                                   Seed:  68   Index: 142
  Step  11: 13 / D.Machin x1 (7.496s)
  Step  36: 14 / Searcher (summons Horseman) x1, Beamer x2 (7.606s)
Grind Fight Search                                        Seed:  68   Index: 191
  Save: Giant of Bab-il Passage                           Seed:  68   Index: 191
  Giant of Bab-il Passage                                 Seed:  68   Index: 191
    Step  59: 15 / MacGiant x1, Horseman x1, Beamer x1 (7.715s)
    Step  73: 16 / Searcher (summons D.Machin) x1, Beamer x2 (7.658s)
   (Step  75: 17 / MacGiant x1)
   (Step 141: 18 / D.Machin x1)
   (Step 150: 19 / MacGiant x1, Machine x1, Beamer x1)
   (Step 182: 20 / MacGiant x1, Machine x1, Beamer x1)
   (Step 205: 21 / Searcher (summons Horseman) x1, Beamer x2)
   (Step 222: 22 / MacGiant x1)
  Giant of Bab-il Lung                                    Seed:  85   Index:   9
    Step   1: 17 / MacGiant x2 (7.347s)
   (Step  67: 18 / MacGiant x1, Horseman x1, Beamer x1)
   (Step  76: 19 / Searcher (summons D.Machin) x1, Beamer x2)
   (Step 108: 20 / Searcher (summons D.Machin) x1, Beamer x2)
   (Step 131: 21 / Machine x3, Beamer x2)
   (Step 148: 22 / MacGiant x2)
   (Step 186: 23 / Searcher (summons D.Machin) x1, Beamer x2)
   (Step 220: 24 / MacGiant x1, Horseman x1, Beamer x1)
Battle: Elements                                          Seed:  85   Index:  17
Giant of Bab-il Lung                                      Seed:  85   Index:  17
Giant of Bab-il CPU                                       Seed:  85   Index:  24
Return to Moon                                            Seed:  85   Index:  26
Skip Dwarf Axe                                            Seed:  85   Index:  26
  Lunar Overworld                                         Seed:  85   Index:  26
  Lunar Path (west)                                       Seed:  85   Index:  31
  Lunar Overworld                                         Seed:  85   Index:  69
    Step   7: 18 / Juclyote x1, Procyote x2 (7.825s)
    Step  16: 19 / Balloon x2, Grenade x2 (7.630s)
  Lunar Path (east)                                       Seed:  85   Index: 104
    Step  13: 20 / Juclyote x1, Procyote x2 (7.882s)
  Lunar Overworld                                         Seed:  85   Index: 135
    Step   5: 21 / MoonCell x2, Pudding x2 (7.834s)
Lunar Subterrane B1                                       Seed:  85   Index: 152
  Step   5: 22 / Warlock x1, Kary x1 (6.293s)
Lunar Subterrane B2                                       Seed:  85   Index: 185
Lunar Subterrane B3                                       Seed:  85   Index: 214
Lunar Subterrane B4                                       Seed:  85   Index: 228
  Step   1: 23 / D.Bone x1, Warlock x1 (6.272s)
Lunar Subterrane B4 Passage                               Seed: 102   Index:  28
  Step  11: 24 / Tricker x1 (6.671s)
  Step  23: 25 / D.Fossil x1 (6.253s)
Lunar Subterrane B4                                       Seed: 102   Index:  57
Lunar Subterrane B5                                       Seed: 102   Index:  72
Lunar Subterrane B5 Passage A                             Seed: 102   Index:  89
  Step   2: 26 / King-Ryu x1, Ging-Ryu x1 (6.656s)
  Step  13: 27 / D.Fossil x1 (6.253s)
Protect Ring Chest                                        Seed: 102   Index: 107
Zeromus Menu Immediately                                  Seed: 102   Index: 107
Lunar Subterrane B5 Passage A                             Seed: 102   Index: 107
  Step   8: 28 / D.Fossil x1 (6.246s)
Lunar Subterrane B5                                       Seed: 102   Index: 122
Lunar Subterrane B5 Passage B                             Seed: 102   Index: 131
  Extra Steps: 2
  Step  16: 29 / D.Fossil x1 (6.246s)
Lunar Subterrane B5 Inward Direct                         Seed: 102   Index: 147
  Lunar Subterrane B5                                     Seed: 102   Index: 147
Lunar Subterrane B6                                       Seed: 102   Index: 159
Lunar Subterrane B6 Passage                               Seed: 102   Index: 196
Lunar Subterrane B7                                       Seed: 102   Index: 209
  Extra Steps: 18
  Step   8: 30 / King-Ryu x1 (6.591s)
  Step  26: 31 / D.Fossil x1 (6.246s)
Save: Lunar Subterrane B7 Save Room                       Seed: 102   Index: 250
Lunar Subterrane B7 Save Room                             Seed: 102   Index: 250
Lunar Subterrane B7                                       Seed: 119   Index:   1
  Step  16: 32 / D.Fossil x1 (6.246s)
  Step  48: 33 / D.Fossil x1 (6.246s)
  Step  58: 34 / Tricker x1 (6.661s)
Lunar Core B1                                             Seed: 119   Index:  59
  Step  29: 35 / Behemoth x1 (7.420s)
Lunar Core B2                                             Seed: 119   Index: 127
  Step  39: 36 / Behemoth x1 (7.420s)
  Step  42: 37 / Behemoth x1 (7.420s)
  Step  50: 38 / Behemoth x1 (7.420s)
Lunar Core B3                                             Seed: 119   Index: 182
  Step  27: 39 / EvilMask x1 (12.165s)
Lunar Core B4                                             Seed: 119   Index: 234

Information

The following images show maps on which to take extra steps for this route. The exact location to take these steps is only a suggestion. Feel free to find a location that works better for you, but be mindful of tiles that don't count as steps. You might also review the Summary or Detail tabs for important encounter information. Most of them are shown here, but due to limitations in the current route output format, they can't always be assigned to the correct map.

If you have any trouble following these maps, or if you think there is an error, please contact me. I've tried my best to ensure their accuracy, but they are automatically generated and errors may have crept in nonetheless. If there is a problem, I can fix it, and if there isn't, I can at least point out where you made a mistake.