Any% No64 (Edge+Excalbur) (Marathon) (Recovery: FuSoYa) Seed 31 Step Route

Route Overview

Route
Final Fantasy IV Any% No64 (Edge+Excalbur) (Marathon) (Recovery: FuSoYa) (version 2)
Route Time
747.912s (saves 56.496s)
Route Encounters
35 (saves 6 encounters)
Optional Steps
0
Extra Steps
131

Route Description

Fly to Lunar Path                                         Seed:  31   Index:   0
Lunar Overworld                                           Seed:  31   Index:   0
Lunar Path (west)                                         Seed:  31   Index:   5
  Step   2: 1 / Red Worm x1, Grenade x3 (7.658s)
Lunar Overworld                                           Seed:  31   Index:  43
  Step   9: 2 / Juclyote x1, Procyote x2 (7.842s)
  Step  17: 3 / Procyote x1, Pudding x2 (7.750s)
  Step  26: 4 / Slime x1, Tofu x1, Pudding x1 (7.440s)
Lunar Path (east)                                         Seed:  31   Index:  78
  Step  14: 5 / Juclyote x1, Procyote x2 (7.900s)
Lunar Overworld                                           Seed:  31   Index: 109
Recruit FuSoYa                                            Seed:  31   Index: 126
Lunar Overworld                                           Seed:  31   Index: 126
Lunar Path (east)                                         Seed:  31   Index: 144
Lunar Overworld                                           Seed:  31   Index: 175
  Step  13: 6 / Balloon x2, Grenade x2 (7.687s)
Lunar Path (west)                                         Seed:  31   Index: 210
  Step  10: 7 / Slime x1, Tofu x1, Pudding x1 (7.648s)
Lunar Overworld                                           Seed:  31   Index: 248
  Step   5: 8 / MoonCell x2, Pudding x2 (7.923s)
Hummingway Cave                                           Seed:  31   Index: 253
Lunar Overworld                                           Seed:  48   Index:  29
Save: Before Giant of Bab-il                              Seed:  48   Index:  30
Giant of Bab-il Mouth                                     Seed:  48   Index:  30
  Optional Steps: 0
  Step  17: 9 / MacGiant x1 (7.514s)
Giant of Bab-il Neck                                      Seed:  48   Index:  48
Giant of Bab-il Chest                                     Seed:  48   Index:  50
  Step   8: 10 / Horseman x1, Beamer x1, Machine x1 (7.709s)
  Step  11: 11 / MacGiant x1 (7.506s)
  Step  75: 12 / Horseman x1, Beamer x1, Machine x1 (7.709s)
Giant of Bab-il Stomach                                   Seed:  48   Index: 132
  Extra Steps: 6
  Step  54: 13 / Horseman x2 (7.607s)
Grind Fight Search                                        Seed:  48   Index: 187
  Save: Giant of Bab-il Passage                           Seed:  48   Index: 187
  Giant of Bab-il Passage                                 Seed:  48   Index: 187
    Step  49: 14 / Searcher (summons D.Machin) x1, Beamer x2 (7.658s)
    Step  59: 15 / MacGiant x1 (7.257s)
   (Step  93: 16 / Searcher (summons Horseman) x1, Beamer x2)
   (Step  97: 17 / MacGiant x1, Machine x1, Beamer x1)
   (Step  99: 18 / MacGiant x1, Horseman x1, Beamer x1)
   (Step 137: 19 / MacGiant x1, Machine x1, Beamer x1)
   (Step 147: 20 / Horseman x1, Machine x2)
   (Step 193: 21 / MacGiant x1, Horseman x1, Beamer x1)
   (Step 247: 22 / MacGiant x1, Machine x1, Beamer x1)
  Giant of Bab-il Lung                                    Seed:  65   Index:   5
   (Step  19: 16 / Machine x3, Beamer x2)
   (Step  23: 17 / Searcher (summons D.Machin) x1, Beamer x2)
   (Step  25: 18 / D.Machin x1)
   (Step  63: 19 / Searcher (summons D.Machin) x1, Beamer x2)
   (Step  73: 20 / Searcher (summons Horseman) x1, Beamer x2)
   (Step 119: 21 / D.Machin x1)
   (Step 173: 22 / Searcher (summons D.Machin) x1, Beamer x2)
   (Step 227: 23 / Searcher (summons Horseman) x1, Beamer x2)
   (Step 245: 24 / MacGiant x2)
   (Step 252: 25 / Machine x3, Beamer x2)
Battle: Elements                                          Seed:  65   Index:  13
Giant of Bab-il Lung                                      Seed:  65   Index:  13
Giant of Bab-il CPU                                       Seed:  65   Index:  20
  Extra Steps: 46
Return to Moon                                            Seed:  65   Index:  68
Skip Dwarf Axe                                            Seed:  65   Index:  68
  Lunar Overworld                                         Seed:  65   Index:  68
  Lunar Path (west)                                       Seed:  65   Index:  73
    Step   5: 16 / Red Worm x1, Procyote x1, Juclyote x1 (7.845s)
  Lunar Overworld                                         Seed:  65   Index: 111
    Step  13: 17 / Balloon x2, Grenade x2 (7.630s)
  Lunar Path (east)                                       Seed:  65   Index: 146
  Lunar Overworld                                         Seed:  65   Index: 177
    Step   1: 18 / Juclyote x2, MoonCell x2, Grenade x1 (7.920s)
Lunar Subterrane B1                                       Seed:  65   Index: 194
Lunar Subterrane B2                                       Seed:  65   Index: 227
  Step  23: 19 / Warlock x1, Kary x1, RedGiant x1 (6.307s)
Lunar Subterrane B3                                       Seed:  82   Index:   0
  Step   8: 20 / Ging-Ryu x1 (6.619s)
  Step  10: 21 / RedGiant x2 (6.652s)
Lunar Subterrane B4                                       Seed:  82   Index:  14
  Step  34: 22 / D.Bone x1, Warlock x1 (6.272s)
Lunar Subterrane B4 Passage                               Seed:  82   Index:  70
Lunar Subterrane B4                                       Seed:  82   Index:  99
  Extra Steps: 10
  Step  19: 23 / D.Bone x1, Warlock x1 (6.272s)
Lunar Subterrane B5                                       Seed:  82   Index: 124
  Step  16: 24 / Warlock x3 (6.275s)
Lunar Subterrane B5 Passage A                             Seed:  82   Index: 141
  Step  16: 25 / D.Fossil x1 (6.253s)
Protect Ring Chest                                        Seed:  82   Index: 159
Zeromus Menu Immediately                                  Seed:  82   Index: 159
Lunar Subterrane B5 Passage A                             Seed:  82   Index: 159
Lunar Subterrane B5                                       Seed:  82   Index: 174
Lunar Subterrane B5 Passage B                             Seed:  82   Index: 183
  Step  12: 26 / Tricker x1 (6.661s)
Lunar Subterrane B5 Inward Direct                         Seed:  82   Index: 197
  Lunar Subterrane B5                                     Seed:  82   Index: 197
Lunar Subterrane B6                                       Seed:  82   Index: 209
  Step  20: 27 / Warlock x3 (6.265s)
Lunar Subterrane B6 Passage                               Seed:  82   Index: 246
Lunar Subterrane B7                                       Seed:  99   Index:   3
Save: Lunar Subterrane B7 Save Room                       Seed:  99   Index:  26
Lunar Subterrane B7 Save Room                             Seed:  99   Index:  26
  Extra Steps: 69
Lunar Subterrane B7                                       Seed:  99   Index: 102
  Step  46: 28 / D.Fossil x1 (6.246s)
Lunar Core B1                                             Seed:  99   Index: 160
  Step  21: 29 / EvilMask x1 (12.163s)
  Step  57: 30 / EvilMask x1 (12.163s)
Lunar Core B2                                             Seed:  99   Index: 228
  Step  45: 31 / Red D. x2 (15.031s)
Lunar Core B3                                             Seed: 116   Index:  27
  Step   6: 32 / Behemoth x1 (7.420s)
  Step  22: 33 / Behemoth x2 (7.481s)
  Step  32: 34 / Behemoth x2 (7.481s)
Lunar Core B4                                             Seed: 116   Index:  79
  Step   9: 35 / Breath x1 (12.059s)

Information

The following images show maps on which to take extra steps for this route. The exact location to take these steps is only a suggestion. Feel free to find a location that works better for you, but be mindful of tiles that don't count as steps. You might also review the Summary or Detail tabs for important encounter information. Most of them are shown here, but due to limitations in the current route output format, they can't always be assigned to the correct map.

If you have any trouble following these maps, or if you think there is an error, please contact me. I've tried my best to ensure their accuracy, but they are automatically generated and errors may have crept in nonetheless. If there is a problem, I can fix it, and if there isn't, I can at least point out where you made a mistake.