Any% No64 (Edge+Excalbur) (Marathon) (Recovery: FuSoYa) Seed 242 Step Route

Route Overview

Route
Final Fantasy IV Any% No64 (Edge+Excalbur) (Marathon) (Recovery: FuSoYa) (version 2)
Route Time
731.733s (saves 56.775s)
Route Encounters
37 (saves 3 encounters)
Optional Steps
1
Extra Steps
43

Route Description

Fly to Lunar Path                                         Seed: 242   Index:   0
Lunar Overworld                                           Seed: 242   Index:   0
Lunar Path (west)                                         Seed: 242   Index:   5
Lunar Overworld                                           Seed: 242   Index:  43
  Step  14: 1 / Juclyote x2, MoonCell x2, Grenade x1 (7.983s)
  Step  23: 2 / Balloon x2, Grenade x2 (7.502s)
Lunar Path (east)                                         Seed: 242   Index:  78
  Step  20: 3 / Red Worm x2 (7.506s)
Lunar Overworld                                           Seed: 242   Index: 109
  Step   4: 4 / MoonCell x2, Pudding x2 (7.782s)
Recruit FuSoYa                                            Seed: 242   Index: 126
Lunar Overworld                                           Seed: 242   Index: 126
Lunar Path (east)                                         Seed: 242   Index: 144
  Step  18: 5 / Pudding x4 (7.951s)
Lunar Overworld                                           Seed: 242   Index: 175
  Step   4: 6 / Procyote x1, Pudding x2 (7.859s)
  Step  19: 7 / MoonCell x2, Pudding x2 (7.923s)
  Step  35: 8 / Procyote x1, Juclyote x2 (7.897s)
Lunar Path (west)                                         Seed: 242   Index: 210
Lunar Overworld                                           Seed: 242   Index: 248
Hummingway Cave                                           Seed: 242   Index: 253
  Extra Steps: 8
Lunar Overworld                                           Seed:   3   Index:  37
Save: Before Giant of Bab-il                              Seed:   3   Index:  38
Giant of Bab-il Mouth                                     Seed:   3   Index:  38
  Optional Steps: 1
  Extra Steps: 4
  Step  18: 9 / Machine x2, Beamer x2 (7.818s)
Giant of Bab-il Neck                                      Seed:   3   Index:  61
Giant of Bab-il Chest                                     Seed:   3   Index:  63
  Step  24: 10 / Machine x2, Beamer x2 (7.818s)
  Step  34: 11 / Horseman x1, Beamer x1, Machine x1 (7.709s)
  Step  57: 12 / Machine x2, Beamer x2 (7.818s)
  Step  67: 13 / Horseman x1, Beamer x2 (7.663s)
  Step  81: 14 / MacGiant x1 (7.514s)
Giant of Bab-il Stomach                                   Seed:   3   Index: 145
  Step   1: 15 / Searcher (summons Horseman) x1, Beamer x2 (7.606s)
  Step  37: 16 / Searcher (summons MacGiant) x1 (7.400s)
Grind Fight Search                                        Seed:   3   Index: 194
  Save: Giant of Bab-il Passage                           Seed:   3   Index: 194
  Giant of Bab-il Passage                                 Seed:   3   Index: 194
    Step  64: 17 / Searcher (summons D.Machin) x1, Beamer x2 (7.658s)
   (Step  91: 18 / Horseman x1, Machine x2)
   (Step 126: 19 / Searcher (summons Horseman) x1, Beamer x2)
   (Step 129: 20 / Searcher (summons Horseman) x1, Beamer x2)
   (Step 155: 21 / MacGiant x1, Machine x1, Beamer x1)
   (Step 220: 22 / Searcher (summons D.Machin) x1, Beamer x2)
  Giant of Bab-il Lung                                    Seed:  20   Index:  12
   (Step  17: 18 / Searcher (summons Horseman) x1, Beamer x2)
   (Step  52: 19 / Machine x3, Beamer x2)
   (Step  55: 20 / Machine x3, Beamer x2)
   (Step  81: 21 / Searcher (summons D.Machin) x1, Beamer x2)
   (Step 146: 22 / Beamer x1, Machine x2, Horseman x1)
   (Step 210: 23 / Machine x3, Beamer x2)
   (Step 212: 24 / Searcher (summons Horseman) x1, Beamer x2)
   (Step 239: 25 / Searcher (summons D.Machin) x1, Beamer x2)
   (Step 251: 26 / Beamer x1, Machine x2, Horseman x1)
Battle: Elements                                          Seed:  20   Index:  20
Giant of Bab-il Lung                                      Seed:  20   Index:  20
Giant of Bab-il CPU                                       Seed:  20   Index:  27
Return to Moon                                            Seed:  20   Index:  29
Skip Dwarf Axe                                            Seed:  20   Index:  29
  Lunar Overworld                                         Seed:  20   Index:  29
  Lunar Path (west)                                       Seed:  20   Index:  34
    Step  33: 18 / Slime x1, Tofu x1, Pudding x1 (7.664s)
  Lunar Overworld                                         Seed:  20   Index:  72
    Step  21: 19 / MoonCell x2, Pudding x2 (7.834s)
  Lunar Path (east)                                       Seed:  20   Index: 107
  Lunar Overworld                                         Seed:  20   Index: 138
Lunar Subterrane B1                                       Seed:  20   Index: 155
Lunar Subterrane B2                                       Seed:  20   Index: 188
Lunar Subterrane B3                                       Seed:  20   Index: 217
  Step   5: 20 / D.Bone x1 (6.252s)
  Step   7: 21 / Ging-Ryu x1 (6.619s)
Lunar Subterrane B4                                       Seed:  20   Index: 231
  Step  20: 22 / Ging-Ryu x1 (6.619s)
  Step  56: 23 / D.Bone x1 (6.252s)
Lunar Subterrane B4 Passage                               Seed:  37   Index:  31
Lunar Subterrane B4                                       Seed:  37   Index:  60
Lunar Subterrane B5                                       Seed:  37   Index:  75
Lunar Subterrane B5 Passage A                             Seed:  37   Index:  92
  Step   2: 24 / King-Ryu x1 (6.621s)
Protect Ring Chest                                        Seed:  37   Index: 110
Zeromus Menu Before Zeromus                               Seed:  37   Index: 110
Lunar Subterrane B5 Passage A                             Seed:  37   Index: 110
  Extra Steps: 7
  Step  11: 25 / King-Ryu x1 (6.621s)
  Step  13: 26 / D.Fossil x1 (6.253s)
Lunar Subterrane B5                                       Seed:  37   Index: 132
  Step   9: 27 / Warlock x3 (6.275s)
Lunar Subterrane B5 Passage B                             Seed:  37   Index: 141
Lunar Subterrane B5 Inward Direct                         Seed:  37   Index: 155
  Lunar Subterrane B5                                     Seed:  37   Index: 155
Lunar Subterrane B6                                       Seed:  37   Index: 167
  Step  21: 28 / Blue D. x2 (7.358s)
Lunar Subterrane B6 Passage                               Seed:  37   Index: 204
Lunar Subterrane B7                                       Seed:  37   Index: 217
  Step   3: 29 / King-Ryu x1 (6.621s)
Save: Lunar Subterrane B7 Save Room                       Seed:  37   Index: 240
Lunar Subterrane B7 Save Room                             Seed:  37   Index: 240
  Extra Steps: 24
Lunar Subterrane B7                                       Seed:  54   Index:  15
  Step  12: 30 / King-Ryu x1, Ging-Ryu x1 (6.656s)
  Step  38: 31 / King-Ryu x1 (6.621s)
  Step  39: 32 / King-Ryu x1, Ging-Ryu x1 (6.656s)
Lunar Core B1                                             Seed:  54   Index:  73
  Step  16: 33 / Behemoth x1 (7.494s)
Lunar Core B2                                             Seed:  54   Index: 141
  Step   2: 34 / Behemoth x1 (7.494s)
  Step  26: 35 / Red D. x1 (17.642s)
Lunar Core B3                                             Seed:  54   Index: 196
  Step  50: 36 / Behemoth x2 (7.547s)
Lunar Core B4                                             Seed:  54   Index: 248
  Step  51: 37 / Mind x1 (10.566s)

Information

The following images show maps on which to take extra steps for this route. The exact location to take these steps is only a suggestion. Feel free to find a location that works better for you, but be mindful of tiles that don't count as steps. You might also review the Summary or Detail tabs for important encounter information. Most of them are shown here, but due to limitations in the current route output format, they can't always be assigned to the correct map.

If you have any trouble following these maps, or if you think there is an error, please contact me. I've tried my best to ensure their accuracy, but they are automatically generated and errors may have crept in nonetheless. If there is a problem, I can fix it, and if there isn't, I can at least point out where you made a mistake.