Any% No64 (Edge+Excalbur) (Marathon) (Recovery: FuSoYa) Seed 233 Step Route

Route Overview

Route
Final Fantasy IV Any% No64 (Edge+Excalbur) (Marathon) (Recovery: FuSoYa) (version 2)
Route Time
745.896s (saves 22.643s)
Route Encounters
39 (saves 0 encounters)
Optional Steps
1
Extra Steps
28

Route Description

Fly to Lunar Path                                         Seed: 233   Index:   0
Lunar Overworld                                           Seed: 233   Index:   0
Lunar Path (west)                                         Seed: 233   Index:   5
Lunar Overworld                                           Seed: 233   Index:  43
Lunar Path (east)                                         Seed: 233   Index:  78
Lunar Overworld                                           Seed: 233   Index: 109
Recruit FuSoYa                                            Seed: 233   Index: 126
Lunar Overworld                                           Seed: 233   Index: 126
  Step   5: 1 / Juclyote x2, MoonCell x2, Grenade x1 (8.044s)
  Step  11: 2 / Balloon x2, Grenade x2 (7.687s)
Lunar Path (east)                                         Seed: 233   Index: 144
  Step   6: 3 / Red Worm x1, Procyote x1, Juclyote x1 (7.885s)
  Step  19: 4 / Red Worm x2 (7.647s)
Lunar Overworld                                           Seed: 233   Index: 175
  Step  15: 5 / MoonCell x2, Pudding x2 (7.923s)
  Step  17: 6 / Procyote x1, Pudding x2 (7.859s)
Lunar Path (west)                                         Seed: 233   Index: 210
  Step  17: 7 / Red Worm x1, Procyote x1, Juclyote x1 (7.885s)
Lunar Overworld                                           Seed: 233   Index: 248
Hummingway Cave                                           Seed: 233   Index: 253
Lunar Overworld                                           Seed: 250   Index:  29
Save: Before Giant of Bab-il                              Seed: 250   Index:  30
Giant of Bab-il Mouth                                     Seed: 250   Index:  30
  Optional Steps: 1
Giant of Bab-il Neck                                      Seed: 250   Index:  49
Giant of Bab-il Chest                                     Seed: 250   Index:  51
  Step  14: 8 / Searcher (summons MacGiant) x1 (7.400s)
  Step  75: 9 / Horseman x1, Beamer x2 (7.663s)
  Step  78: 10 / Searcher (summons Horseman) x1, Machine x2 (7.657s)
Giant of Bab-il Stomach                                   Seed: 250   Index: 133
  Step  28: 11 / Machine x2, Beamer x3 (7.876s)
  Step  46: 12 / Horseman x1, Beamer x1, Machine x1 (7.709s)
  Step  47: 13 / Searcher (summons Horseman) x1, Beamer x2 (7.606s)
Grind Fight Search                                        Seed: 250   Index: 182
  Save: Giant of Bab-il Passage                           Seed: 250   Index: 182
  Giant of Bab-il Passage                                 Seed: 250   Index: 182
    Step  11: 14 / MacGiant x1 (7.506s)
    Step  43: 15 / Searcher (summons D.Machin) x1, Beamer x2 (7.658s)
   (Step  87: 16 / MacGiant x1, Machine x1, Beamer x1)
   (Step 109: 17 / Searcher (summons D.Machin) x1, Beamer x2)
   (Step 155: 18 / Horseman x1, Machine x2)
   (Step 233: 19 / Searcher (summons Horseman) x1, Beamer x2)
   (Step 256: 20 / Searcher (summons Horseman) x1, Beamer x2)
  Giant of Bab-il Lung                                    Seed:  11   Index:   0
   (Step  13: 16 / Searcher (summons D.Machin) x1, Beamer x2)
   (Step  35: 17 / Beamer x1, Machine x2, Horseman x1)
   (Step  81: 18 / Searcher (summons Horseman) x1, Beamer x2)
   (Step 159: 19 / Machine x3, Beamer x2)
   (Step 182: 20 / Machine x3, Beamer x2)
   (Step 183: 21 / Searcher (summons Horseman) x1, Beamer x2)
   (Step 212: 22 / Machine x3, Beamer x2)
   (Step 223: 23 / MacGiant x2)
   (Step 255: 24 / Searcher (summons Horseman) x1, Beamer x2)
Battle: Elements                                          Seed:  11   Index:   8
Giant of Bab-il Lung                                      Seed:  11   Index:   8
  Step   5: 16 / Searcher (summons D.Machin) x1, Beamer x2 (7.574s)
Giant of Bab-il CPU                                       Seed:  11   Index:  15
Return to Moon                                            Seed:  11   Index:  17
Skip Dwarf Axe                                            Seed:  11   Index:  17
  Lunar Overworld                                         Seed:  11   Index:  17
  Lunar Path (west)                                       Seed:  11   Index:  22
    Step  13: 17 / Red Worm x1, Grenade x3 (7.743s)
  Lunar Overworld                                         Seed:  11   Index:  60
    Step  21: 18 / Slime x1, Tofu x1, Pudding x1 (7.607s)
  Lunar Path (east)                                       Seed:  11   Index:  95
  Lunar Overworld                                         Seed:  11   Index: 126
Lunar Subterrane B1                                       Seed:  11   Index: 143
  Step  16: 19 / Warlock x1 (6.291s)
Lunar Subterrane B2                                       Seed:  11   Index: 176
  Step   7: 20 / Warlock x1, Kary x1 (6.293s)
Lunar Subterrane B3                                       Seed:  11   Index: 205
  Step   7: 21 / Ging-Ryu x1 (6.619s)
Lunar Subterrane B4                                       Seed:  11   Index: 219
  Step   4: 22 / D.Bone x1 (6.252s)
  Step  36: 23 / Warlock x3 (6.275s)
Lunar Subterrane B4 Passage                               Seed:  28   Index:  19
Lunar Subterrane B4                                       Seed:  28   Index:  48
  Extra Steps: 6
  Step   4: 24 / D.Bone x1, Warlock x1 (6.272s)
  Step  12: 25 / D.Bone x1, Warlock x1 (6.272s)
  Step  21: 26 / Ging-Ryu x1 (6.619s)
Lunar Subterrane B5                                       Seed:  28   Index:  69
Lunar Subterrane B5 Passage A                             Seed:  28   Index:  86
  Step   6: 27 / King-Ryu x1 (6.621s)
  Step  10: 28 / King-Ryu x1 (6.621s)
Protect Ring Chest                                        Seed:  28   Index: 104
Zeromus Menu Before Zeromus                               Seed:  28   Index: 104
Lunar Subterrane B5 Passage A                             Seed:  28   Index: 104
Lunar Subterrane B5                                       Seed:  28   Index: 119
Lunar Subterrane B5 Passage B                             Seed:  28   Index: 128
Lunar Subterrane B5 Inward Direct                         Seed:  28   Index: 142
  Lunar Subterrane B5                                     Seed:  28   Index: 142
Lunar Subterrane B6                                       Seed:  28   Index: 154
Lunar Subterrane B6 Passage                               Seed:  28   Index: 191
Lunar Subterrane B7                                       Seed:  28   Index: 204
  Step   2: 29 / King-Ryu x1 (6.621s)
Save: Lunar Subterrane B7 Save Room                       Seed:  28   Index: 227
Lunar Subterrane B7 Save Room                             Seed:  28   Index: 227
  Extra Steps: 22
Lunar Subterrane B7                                       Seed:  45   Index:   0
  Step  26: 30 / King-Ryu x1, Ging-Ryu x1 (6.656s)
  Step  47: 31 / King-Ryu x1 (6.621s)
  Step  58: 32 / King-Ryu x1, Ging-Ryu x1 (6.656s)
Lunar Core B1                                             Seed:  45   Index:  58
  Step   3: 33 / Behemoth x1 (7.494s)
  Step  15: 34 / Behemoth x1 (7.494s)
  Step  67: 35 / Red D. x1 (17.642s)
Lunar Core B2                                             Seed:  45   Index: 126
Lunar Core B3                                             Seed:  45   Index: 181
  Step  22: 36 / Behemoth x2 (7.547s)
Lunar Core B4                                             Seed:  45   Index: 233
  Step   3: 37 / Mind x1 (10.566s)
  Step  47: 38 / Mind x1 (10.566s)
  Step  51: 39 / Mind x1 (10.566s)

Information

The following images show maps on which to take extra steps for this route. The exact location to take these steps is only a suggestion. Feel free to find a location that works better for you, but be mindful of tiles that don't count as steps. You might also review the Summary or Detail tabs for important encounter information. Most of them are shown here, but due to limitations in the current route output format, they can't always be assigned to the correct map.

If you have any trouble following these maps, or if you think there is an error, please contact me. I've tried my best to ensure their accuracy, but they are automatically generated and errors may have crept in nonetheless. If there is a problem, I can fix it, and if there isn't, I can at least point out where you made a mistake.