Any% No64 (Edge+Excalbur) (Marathon) (Recovery: FuSoYa) Seed 215 Step Route

Route Overview

Route
Final Fantasy IV Any% No64 (Edge+Excalbur) (Marathon) (Recovery: FuSoYa) (version 2)
Route Time
752.153s (saves 4.046s)
Route Encounters
38 (saves 0 encounters)
Optional Steps
0
Extra Steps
2

Route Description

Fly to Lunar Path                                         Seed: 215   Index:   0
Lunar Overworld                                           Seed: 215   Index:   0
Lunar Path (west)                                         Seed: 215   Index:   5
  Step  17: 1 / Procyote x1, Pudding x2 (7.804s)
Lunar Overworld                                           Seed: 215   Index:  43
Lunar Path (east)                                         Seed: 215   Index:  78
  Step   6: 2 / Juclyote x1, Procyote x2 (7.900s)
  Step  23: 3 / Juclyote x1, Procyote x2 (7.900s)
Lunar Overworld                                           Seed: 215   Index: 109
Recruit FuSoYa                                            Seed: 215   Index: 126
Lunar Overworld                                           Seed: 215   Index: 126
  Step   7: 4 / Juclyote x2, MoonCell x2, Grenade x1 (8.044s)
  Step  13: 5 / MoonCell x2, Pudding x2 (7.923s)
Lunar Path (east)                                         Seed: 215   Index: 144
Lunar Overworld                                           Seed: 215   Index: 175
  Step  22: 6 / MoonCell x2, Pudding x2 (7.923s)
  Step  25: 7 / Juclyote x2, MoonCell x2, Grenade x1 (8.044s)
  Step  26: 8 / Balloon x2, Grenade x2 (7.687s)
Lunar Path (west)                                         Seed: 215   Index: 210
Lunar Overworld                                           Seed: 215   Index: 248
Hummingway Cave                                           Seed: 215   Index: 253
Lunar Overworld                                           Seed: 232   Index:  29
Save: Before Giant of Bab-il                              Seed: 232   Index:  30
Giant of Bab-il Mouth                                     Seed: 232   Index:  30
  Optional Steps: 0
Giant of Bab-il Neck                                      Seed: 232   Index:  48
Giant of Bab-il Chest                                     Seed: 232   Index:  50
  Step  81: 9 / Horseman x1, Beamer x2 (7.663s)
Giant of Bab-il Stomach                                   Seed: 232   Index: 132
  Step   5: 10 / D.Machin x1 (7.496s)
  Step  18: 11 / Searcher (summons Horseman) x1, Beamer x2 (7.606s)
  Step  31: 12 / Horseman x1, Beamer x2 (7.663s)
Grind Fight Search                                        Seed: 232   Index: 181
  Save: Giant of Bab-il Passage                           Seed: 232   Index: 181
  Giant of Bab-il Passage                                 Seed: 232   Index: 181
    Step   9: 13 / Searcher (summons D.Machin) x1, Beamer x2 (7.658s)
    Step  11: 14 / MacGiant x1, Machine x1, Beamer x1 (7.472s)
    Step  46: 15 / Searcher (summons Horseman) x1, Beamer x2 (7.415s)
    Step  47: 16 / Horseman x1, Machine x2 (7.492s)
   (Step  75: 17 / Searcher (summons Horseman) x1, Beamer x2)
   (Step 132: 18 / Searcher (summons D.Machin) x1, Beamer x2)
   (Step 140: 19 / D.Machin x1)
   (Step 201: 20 / D.Machin x1)
   (Step 204: 21 / Searcher (summons D.Machin) x1, Beamer x2)
   (Step 236: 22 / D.Machin x1)
   (Step 254: 23 / MacGiant x1, Horseman x1, Beamer x1)
  Giant of Bab-il Lung                                    Seed: 232   Index: 255
    Step   1: 17 / Machine x3, Beamer x2 (7.622s)
   (Step  58: 18 / Beamer x1, Machine x2, Horseman x1)
   (Step  66: 19 / MacGiant x1, Horseman x1, Beamer x1)
   (Step 127: 20 / MacGiant x1, Horseman x1, Beamer x1)
   (Step 130: 21 / Beamer x1, Machine x2, Horseman x1)
   (Step 162: 22 / MacGiant x1, Horseman x1, Beamer x1)
   (Step 180: 23 / D.Machin x1)
   (Step 194: 24 / Beamer x1, Machine x2, Horseman x1)
   (Step 226: 25 / Searcher (summons Horseman) x1, Beamer x2)
Battle: Elements                                          Seed: 249   Index:   7
Giant of Bab-il Lung                                      Seed: 249   Index:   7
Giant of Bab-il CPU                                       Seed: 249   Index:  14
Return to Moon                                            Seed: 249   Index:  16
Skip Dwarf Axe                                            Seed: 249   Index:  16
  Lunar Overworld                                         Seed: 249   Index:  16
  Lunar Path (west)                                       Seed: 249   Index:  21
  Lunar Overworld                                         Seed: 249   Index:  59
    Step   6: 18 / Procyote x1, Pudding x2 (7.779s)
  Lunar Path (east)                                       Seed: 249   Index:  94
  Lunar Overworld                                         Seed: 249   Index: 125
    Step   1: 19 / Juclyote x1, Procyote x2 (7.825s)
    Step   4: 20 / Juclyote x1, Procyote x2 (7.825s)
Lunar Subterrane B1                                       Seed: 249   Index: 142
  Step  19: 21 / Warlock x1 (6.291s)
Lunar Subterrane B2                                       Seed: 249   Index: 175
  Step  18: 22 / RedGiant x2 (6.652s)
Lunar Subterrane B3                                       Seed: 249   Index: 204
Lunar Subterrane B4                                       Seed: 249   Index: 218
  Step   7: 23 / King-Ryu x2 (6.657s)
  Step  51: 24 / Ging-Ryu x1 (6.619s)
Lunar Subterrane B4 Passage                               Seed:  10   Index:  18
  Step  17: 25 / King-Ryu x1 (6.621s)
Lunar Subterrane B4                                       Seed:  10   Index:  47
Lunar Subterrane B5                                       Seed:  10   Index:  62
Lunar Subterrane B5 Passage A                             Seed:  10   Index:  79
  Step   2: 26 / D.Fossil x1 (6.253s)
Protect Ring Chest                                        Seed:  10   Index:  97
Zeromus Menu Immediately                                  Seed:  10   Index:  97
Lunar Subterrane B5 Passage A                             Seed:  10   Index:  97
Lunar Subterrane B5                                       Seed:  10   Index: 112
Lunar Subterrane B5 Passage B                             Seed:  10   Index: 121
Lunar Subterrane B5 Inward Direct                         Seed:  10   Index: 135
  Lunar Subterrane B5                                     Seed:  10   Index: 135
Lunar Subterrane B6                                       Seed:  10   Index: 147
  Step  12: 27 / Ging-Ryu x1, RedGiant x1 (6.636s)
  Step  35: 28 / FatalEye x1 (16.562s)
  Step  36: 29 / FatalEye x1 (16.562s)
Lunar Subterrane B6 Passage                               Seed:  10   Index: 184
Lunar Subterrane B7                                       Seed:  10   Index: 197
Save: Lunar Subterrane B7 Save Room                       Seed:  10   Index: 220
Lunar Subterrane B7 Save Room                             Seed:  10   Index: 220
Lunar Subterrane B7                                       Seed:  10   Index: 227
  Step  28: 30 / King-Ryu x1 (6.591s)
Lunar Core B1                                             Seed:  27   Index:  29
  Step  23: 31 / Behemoth x1 (7.420s)
  Step  31: 32 / Behemoth x1 (7.420s)
  Step  63: 33 / Behemoth x1 (7.420s)
  Step  67: 34 / EvilMask x1 (12.163s)
Lunar Core B2                                             Seed:  27   Index:  97
Lunar Core B3                                             Seed:  27   Index: 152
  Extra Steps: 2
  Step  54: 35 / Behemoth x2 (7.481s)
Lunar Core B4                                             Seed:  27   Index: 206
  Step  33: 36 / Mind x1 (10.262s)
  Step  45: 37 / Mind x1 (10.262s)
  Step  47: 38 / Breath x1 (12.059s)

Information

The following images show maps on which to take extra steps for this route. The exact location to take these steps is only a suggestion. Feel free to find a location that works better for you, but be mindful of tiles that don't count as steps. You might also review the Summary or Detail tabs for important encounter information. Most of them are shown here, but due to limitations in the current route output format, they can't always be assigned to the correct map.

If you have any trouble following these maps, or if you think there is an error, please contact me. I've tried my best to ensure their accuracy, but they are automatically generated and errors may have crept in nonetheless. If there is a problem, I can fix it, and if there isn't, I can at least point out where you made a mistake.