Any% No64 (Edge+Excalbur) (Marathon) (Recovery: FuSoYa) Seed 129 Step Route

Route Overview

Route
Final Fantasy IV Any% No64 (Edge+Excalbur) (Marathon) (Recovery: FuSoYa) (version 2)
Route Time
783.251s (saves 22.446s)
Route Encounters
40 (saves 2 encounters)
Optional Steps
0
Extra Steps
52

Route Description

Fly to Lunar Path                                         Seed: 129   Index:   0
Lunar Overworld                                           Seed: 129   Index:   0
Lunar Path (west)                                         Seed: 129   Index:   5
Lunar Overworld                                           Seed: 129   Index:  43
  Step   3: 1 / MoonCell x2, Pudding x2 (7.782s)
Lunar Path (east)                                         Seed: 129   Index:  78
  Step   2: 2 / Red Worm x1, Procyote x1, Juclyote x1 (7.764s)
  Step   8: 3 / Red Worm x2 (7.506s)
Lunar Overworld                                           Seed: 129   Index: 109
  Step   3: 4 / MoonCell x2, Pudding x2 (7.782s)
Recruit FuSoYa                                            Seed: 129   Index: 126
Lunar Overworld                                           Seed: 129   Index: 126
Lunar Path (east)                                         Seed: 129   Index: 144
  Step  16: 5 / Juclyote x1, Procyote x2 (7.957s)
Lunar Overworld                                           Seed: 129   Index: 175
  Step  33: 6 / Slime x1, Tofu x1, Pudding x1 (7.606s)
Lunar Path (west)                                         Seed: 129   Index: 210
  Step   5: 7 / Red Worm x1, Grenade x3 (7.786s)
  Step  27: 8 / Procyote x1, Juclyote x2 (7.931s)
Lunar Overworld                                           Seed: 129   Index: 248
Hummingway Cave                                           Seed: 129   Index: 253
  Extra Steps: 16
Lunar Overworld                                           Seed: 146   Index:  45
Save: Before Giant of Bab-il                              Seed: 146   Index:  46
Giant of Bab-il Mouth                                     Seed: 146   Index:  46
  Optional Steps: 0
Giant of Bab-il Neck                                      Seed: 146   Index:  64
Giant of Bab-il Chest                                     Seed: 146   Index:  66
  Step  41: 9 / Searcher (summons MacGiant) x1 (7.400s)
  Step  44: 10 / Machine x2, Beamer x2 (7.818s)
  Step  76: 11 / Searcher (summons MacGiant) x1 (7.400s)
Giant of Bab-il Stomach                                   Seed: 146   Index: 148
  Step   4: 12 / Searcher (summons Horseman) x1, Beamer x2 (7.606s)
  Step  26: 13 / Machine x2, Beamer x3 (7.876s)
Grind Fight Search                                        Seed: 146   Index: 197
  Save: Giant of Bab-il Passage                           Seed: 146   Index: 197
  Giant of Bab-il Passage                                 Seed: 146   Index: 197
    Step  19: 14 / D.Machin x1 (7.496s)
    Step  43: 15 / Horseman x1, Machine x2 (7.724s)
    Step  46: 16 / MacGiant x1, Horseman x1, Beamer x1 (7.715s)
    Step  70: 17 / Horseman x1, Machine x2 (7.724s)
   (Step  75: 18 / MacGiant x1, Machine x1, Beamer x1)
   (Step 134: 19 / Searcher (summons D.Machin) x1, Beamer x2)
   (Step 167: 20 / Searcher (summons D.Machin) x1, Beamer x2)
   (Step 197: 21 / MacGiant x1, Machine x1, Beamer x1)
   (Step 244: 22 / Searcher (summons D.Machin) x1, Beamer x2)
   (Step 255: 23 / Searcher (summons D.Machin) x1, Beamer x2)
  Giant of Bab-il Lung                                    Seed: 163   Index:  15
    Step   1: 18 / Searcher (summons D.Machin) x1, Beamer x2 (7.658s)
   (Step  60: 19 / Beamer x1, Machine x2, Horseman x1)
   (Step  93: 20 / Beamer x1, Machine x2, Horseman x1)
   (Step 123: 21 / Searcher (summons D.Machin) x1, Beamer x2)
   (Step 170: 22 / Beamer x1, Machine x2, Horseman x1)
   (Step 181: 23 / Beamer x1, Machine x2, Horseman x1)
   (Step 189: 24 / Searcher (summons D.Machin) x1, Beamer x2)
   (Step 233: 25 / MacGiant x2)
   (Step 250: 26 / Searcher (summons Horseman) x1, Beamer x2)
Battle: Elements                                          Seed: 163   Index:  23
Giant of Bab-il Lung                                      Seed: 163   Index:  23
Giant of Bab-il CPU                                       Seed: 163   Index:  30
Return to Moon                                            Seed: 163   Index:  32
Skip Dwarf Axe                                            Seed: 163   Index:  32
  Lunar Overworld                                         Seed: 163   Index:  32
  Lunar Path (west)                                       Seed: 163   Index:  37
    Extra Steps: 36
    Step  38: 19 / Red Worm x1, Grenade x3 (7.743s)
    Step  71: 20 / Red Worm x1, Grenade x3 (7.743s)
  Lunar Overworld                                         Seed: 163   Index: 111
    Step  27: 21 / Balloon x2, Grenade x2 (7.630s)
  Lunar Path (east)                                       Seed: 163   Index: 146
  Lunar Overworld                                         Seed: 163   Index: 177
Lunar Subterrane B1                                       Seed: 163   Index: 194
  Step   2: 22 / Warlock x1 (6.291s)
  Step  10: 23 / Warlock x1 (6.291s)
Lunar Subterrane B2                                       Seed: 163   Index: 227
  Step  21: 24 / Warlock x1, Kary x1, RedGiant x1 (6.307s)
Lunar Subterrane B3                                       Seed: 180   Index:   0
  Step   9: 25 / D.Bone x1, Warlock x1 (6.272s)
Lunar Subterrane B4                                       Seed: 180   Index:  14
  Step   7: 26 / D.Bone x1, Warlock x1 (6.272s)
  Step  27: 27 / King-Ryu x2 (6.657s)
Lunar Subterrane B4 Passage                               Seed: 180   Index:  70
Lunar Subterrane B4                                       Seed: 180   Index:  99
Lunar Subterrane B5                                       Seed: 180   Index: 114
Lunar Subterrane B5 Passage A                             Seed: 180   Index: 131
Protect Ring Chest                                        Seed: 180   Index: 149
Zeromus Menu Before Zeromus                               Seed: 180   Index: 149
Lunar Subterrane B5 Passage A                             Seed: 180   Index: 149
Lunar Subterrane B5                                       Seed: 180   Index: 164
  Step   1: 28 / King-Ryu x2 (6.657s)
  Step   6: 29 / Warlock x3 (6.275s)
Lunar Subterrane B5 Passage B                             Seed: 180   Index: 173
  Step  14: 30 / Tricker x1 (6.672s)
Lunar Subterrane B5 Inward Direct                         Seed: 180   Index: 187
  Lunar Subterrane B5                                     Seed: 180   Index: 187
Lunar Subterrane B6                                       Seed: 180   Index: 199
  Step   3: 31 / Blue D. x2 (7.358s)
  Step  35: 32 / Ging-Ryu x1, RedGiant x1 (6.658s)
Lunar Subterrane B6 Passage                               Seed: 180   Index: 236
Lunar Subterrane B7                                       Seed: 180   Index: 249
Save: Lunar Subterrane B7 Save Room                       Seed: 197   Index:  16
Lunar Subterrane B7 Save Room                             Seed: 197   Index:  16
Lunar Subterrane B7                                       Seed: 197   Index:  23
Lunar Core B1                                             Seed: 197   Index:  81
  Step  22: 33 / Red D. x1 (17.642s)
  Step  25: 34 / Behemoth x1 (7.494s)
  Step  54: 35 / EvilMask x1 (12.202s)
Lunar Core B2                                             Seed: 197   Index: 149
  Step   7: 36 / Red D. x1 (17.642s)
  Step  35: 37 / EvilMask x1 (12.202s)
Lunar Core B3                                             Seed: 197   Index: 204
  Step  10: 38 / Behemoth x1 (7.494s)
  Step  17: 39 / Red D. x3 (13.859s)
Lunar Core B4                                             Seed: 214   Index:   0
  Step  22: 40 / Mind x1 (10.566s)

Information

The following images show maps on which to take extra steps for this route. The exact location to take these steps is only a suggestion. Feel free to find a location that works better for you, but be mindful of tiles that don't count as steps. You might also review the Summary or Detail tabs for important encounter information. Most of them are shown here, but due to limitations in the current route output format, they can't always be assigned to the correct map.

If you have any trouble following these maps, or if you think there is an error, please contact me. I've tried my best to ensure their accuracy, but they are automatically generated and errors may have crept in nonetheless. If there is a problem, I can fix it, and if there isn't, I can at least point out where you made a mistake.