Any% No64 (Edge+Excalbur) (Marathon) (Recovery: FuSoYa) Seed 126 Step Route

Route Overview

Route
Final Fantasy IV Any% No64 (Edge+Excalbur) (Marathon) (Recovery: FuSoYa) (version 2)
Route Time
762.628s (saves 30.880s)
Route Encounters
39 (saves 2 encounters)
Optional Steps
0
Extra Steps
48

Route Description

Fly to Lunar Path                                         Seed: 126   Index:   0
Lunar Overworld                                           Seed: 126   Index:   0
Lunar Path (west)                                         Seed: 126   Index:   5
  Step  18: 1 / Red Worm x1, Procyote x1, Juclyote x1 (7.764s)
Lunar Overworld                                           Seed: 126   Index:  43
Lunar Path (east)                                         Seed: 126   Index:  78
  Step   2: 2 / Red Worm x1, Procyote x1, Juclyote x1 (7.764s)
  Step   8: 3 / Red Worm x2 (7.506s)
Lunar Overworld                                           Seed: 126   Index: 109
  Step   3: 4 / MoonCell x2, Pudding x2 (7.782s)
Recruit FuSoYa                                            Seed: 126   Index: 126
Lunar Overworld                                           Seed: 126   Index: 126
Lunar Path (east)                                         Seed: 126   Index: 144
  Step  11: 5 / Pudding x4 (7.951s)
  Step  16: 6 / Juclyote x1, Procyote x2 (7.957s)
Lunar Overworld                                           Seed: 126   Index: 175
  Step  34: 7 / Procyote x1, Pudding x2 (7.859s)
Lunar Path (west)                                         Seed: 126   Index: 210
  Step   5: 8 / Procyote x1, Juclyote x2 (7.931s)
Lunar Overworld                                           Seed: 126   Index: 248
Hummingway Cave                                           Seed: 126   Index: 253
Lunar Overworld                                           Seed: 143   Index:  29
Save: Before Giant of Bab-il                              Seed: 143   Index:  30
Giant of Bab-il Mouth                                     Seed: 143   Index:  30
  Optional Steps: 0
Giant of Bab-il Neck                                      Seed: 143   Index:  48
Giant of Bab-il Chest                                     Seed: 143   Index:  50
  Extra Steps: 20
  Step  21: 9 / Horseman x1, Beamer x1, Machine x1 (7.709s)
  Step  57: 10 / Machine x2, Beamer x2 (7.818s)
  Step  60: 11 / Searcher (summons MacGiant) x1 (7.400s)
  Step  92: 12 / Horseman x1, Beamer x2 (7.663s)
  Step 102: 13 / Horseman x1, Beamer x1, Machine x1 (7.709s)
Giant of Bab-il Stomach                                   Seed: 143   Index: 152
  Step  22: 14 / MacGiant x1, Horseman x1 (7.641s)
  Step  46: 15 / Searcher (summons Horseman) x1, Beamer x2 (7.606s)
Grind Fight Search                                        Seed: 143   Index: 201
  Save: Giant of Bab-il Passage                           Seed: 143   Index: 201
  Giant of Bab-il Passage                                 Seed: 143   Index: 201
    Step  39: 16 / MacGiant x1 (7.506s)
    Step  71: 17 / Horseman x1, Machine x2 (7.724s)
   (Step  80: 18 / MacGiant x1, Machine x1, Beamer x1)
   (Step 130: 19 / Searcher (summons D.Machin) x1, Beamer x2)
   (Step 163: 20 / Searcher (summons D.Machin) x1, Beamer x2)
   (Step 193: 21 / MacGiant x1, Machine x1, Beamer x1)
   (Step 209: 22 / Searcher (summons D.Machin) x1, Beamer x2)
   (Step 240: 23 / Searcher (summons Horseman) x1, Beamer x2)
  Giant of Bab-il Lung                                    Seed: 160   Index:  19
    Step   6: 18 / Searcher (summons D.Machin) x1, Beamer x2 (7.658s)
   (Step  56: 19 / Beamer x1, Machine x2, Horseman x1)
   (Step  89: 20 / Beamer x1, Machine x2, Horseman x1)
   (Step 119: 21 / Searcher (summons D.Machin) x1, Beamer x2)
   (Step 135: 22 / Beamer x1, Machine x2, Horseman x1)
   (Step 166: 23 / Machine x3, Beamer x2)
   (Step 192: 24 / Searcher (summons D.Machin) x1, Beamer x2)
   (Step 229: 25 / MacGiant x2)
   (Step 241: 26 / Searcher (summons Horseman) x1, Beamer x2)
   (Step 246: 27 / D.Machin x1)
Battle: Elements                                          Seed: 160   Index:  27
Giant of Bab-il Lung                                      Seed: 160   Index:  27
Giant of Bab-il CPU                                       Seed: 160   Index:  34
Return to Moon                                            Seed: 160   Index:  36
Skip Dwarf Axe                                            Seed: 160   Index:  36
  Lunar Overworld                                         Seed: 160   Index:  36
  Lunar Path (west)                                       Seed: 160   Index:  41
    Step  34: 19 / Red Worm x1, Grenade x3 (7.743s)
  Lunar Overworld                                         Seed: 160   Index:  79
    Step  29: 20 / Procyote x1, Pudding x2 (7.779s)
  Lunar Path (east)                                       Seed: 160   Index: 114
    Step  24: 21 / Juclyote x1, Procyote x2 (7.882s)
  Lunar Overworld                                         Seed: 160   Index: 145
    Step   9: 22 / Procyote x1, Pudding x2 (7.779s)
Lunar Subterrane B1                                       Seed: 160   Index: 162
  Step  23: 23 / Warlock x1 (6.291s)
Lunar Subterrane B2                                       Seed: 160   Index: 195
Lunar Subterrane B3                                       Seed: 160   Index: 224
Lunar Subterrane B4                                       Seed: 160   Index: 238
  Step  10: 24 / D.Bone x1, Warlock x1 (6.272s)
  Step  22: 25 / King-Ryu x2 (6.657s)
  Step  27: 26 / D.Bone x1, Warlock x1 (6.272s)
Lunar Subterrane B4 Passage                               Seed: 177   Index:  38
  Step   4: 27 / King-Ryu x1, Ging-Ryu x1 (6.656s)
Lunar Subterrane B4                                       Seed: 177   Index:  67
Lunar Subterrane B5                                       Seed: 177   Index:  82
Lunar Subterrane B5 Passage A                             Seed: 177   Index:  99
Protect Ring Chest                                        Seed: 177   Index: 117
Zeromus Menu Before Zeromus                               Seed: 177   Index: 117
Lunar Subterrane B5 Passage A                             Seed: 177   Index: 117
  Step   5: 28 / King-Ryu x1, Ging-Ryu x1 (6.656s)
Lunar Subterrane B5                                       Seed: 177   Index: 132
Lunar Subterrane B5 Passage B                             Seed: 177   Index: 141
  Extra Steps: 16
  Step  24: 29 / King-Ryu x1, Ging-Ryu x1 (6.656s)
  Step  29: 30 / Tricker x1 (6.672s)
Lunar Subterrane B5 Inward Direct                         Seed: 177   Index: 171
  Lunar Subterrane B5                                     Seed: 177   Index: 171
Lunar Subterrane B6                                       Seed: 177   Index: 183
  Step  19: 31 / Blue D. x2 (7.358s)
Lunar Subterrane B6 Passage                               Seed: 177   Index: 220
Lunar Subterrane B7                                       Seed: 177   Index: 233
  Step   1: 32 / King-Ryu x1, Ging-Ryu x1 (6.656s)
Save: Lunar Subterrane B7 Save Room                       Seed: 194   Index:   0
Lunar Subterrane B7 Save Room                             Seed: 194   Index:   0
  Extra Steps: 12
Lunar Subterrane B7                                       Seed: 194   Index:  19
Lunar Core B1                                             Seed: 194   Index:  77
  Step  27: 33 / Behemoth x1 (7.494s)
  Step  29: 34 / Behemoth x1 (7.494s)
Lunar Core B2                                             Seed: 194   Index: 145
  Step  11: 35 / EvilMask x1 (12.202s)
  Step  39: 36 / Red D. x1 (17.642s)
  Step  46: 37 / EvilMask x1 (12.202s)
Lunar Core B3                                             Seed: 194   Index: 200
  Step  14: 38 / Behemoth x1 (7.494s)
Lunar Core B4                                             Seed: 194   Index: 252
  Step  26: 39 / Breath x1 (12.095s)

Information

The following images show maps on which to take extra steps for this route. The exact location to take these steps is only a suggestion. Feel free to find a location that works better for you, but be mindful of tiles that don't count as steps. You might also review the Summary or Detail tabs for important encounter information. Most of them are shown here, but due to limitations in the current route output format, they can't always be assigned to the correct map.

If you have any trouble following these maps, or if you think there is an error, please contact me. I've tried my best to ensure their accuracy, but they are automatically generated and errors may have crept in nonetheless. If there is a problem, I can fix it, and if there isn't, I can at least point out where you made a mistake.