Any% No64 (Edge+Excalbur) (Marathon) (Recovery: FuSoYa) Seed 114 Step Route

Route Overview

Route
Final Fantasy IV Any% No64 (Edge+Excalbur) (Marathon) (Recovery: FuSoYa) (version 2)
Route Time
741.602s (saves 52.415s)
Route Encounters
38 (saves 4 encounters)
Optional Steps
1
Extra Steps
49

Route Description

Fly to Lunar Path                                         Seed: 114   Index:   0
Lunar Overworld                                           Seed: 114   Index:   0
Lunar Path (west)                                         Seed: 114   Index:   5
  Step  12: 1 / Procyote x1, Juclyote x2 (7.843s)
  Step  28: 2 / Balloon x2, Grenade x2 (7.556s)
Lunar Overworld                                           Seed: 114   Index:  43
  Step   6: 3 / Juclyote x2, MoonCell x2, Grenade x1 (7.983s)
Lunar Path (east)                                         Seed: 114   Index:  78
  Step   4: 4 / Pudding x2, Grenade x2 (7.799s)
Lunar Overworld                                           Seed: 114   Index: 109
  Step   5: 5 / Procyote x1, Pudding x2 (7.750s)
Recruit FuSoYa                                            Seed: 114   Index: 126
Lunar Overworld                                           Seed: 114   Index: 126
Lunar Path (east)                                         Seed: 114   Index: 144
  Step  22: 6 / Pudding x4 (7.951s)
Lunar Overworld                                           Seed: 114   Index: 175
Lunar Path (west)                                         Seed: 114   Index: 210
  Step   8: 7 / Red Worm x1, Procyote x1, Juclyote x1 (7.885s)
  Step  16: 8 / Procyote x1, Pudding x2 (7.902s)
Lunar Overworld                                           Seed: 114   Index: 248
Hummingway Cave                                           Seed: 114   Index: 253
Lunar Overworld                                           Seed: 131   Index:  29
  Extra Steps: 16
  Step  17: 9 / Balloon x2, Grenade x2 (7.687s)
Save: Before Giant of Bab-il                              Seed: 131   Index:  46
Giant of Bab-il Mouth                                     Seed: 131   Index:  46
  Optional Steps: 1
  Extra Steps: 12
Giant of Bab-il Neck                                      Seed: 131   Index:  77
  Step   2: 10 / Searcher (summons Machine) x1, Machine x2 (7.655s)
Giant of Bab-il Chest                                     Seed: 131   Index:  79
  Step   1: 11 / Horseman x1, Beamer x1, Machine x1 (7.709s)
  Step  11: 12 / Machine x2, Beamer x2 (7.818s)
  Step  33: 13 / Horseman x1, Beamer x2 (7.663s)
  Step  81: 14 / MacGiant x1 (7.514s)
Giant of Bab-il Stomach                                   Seed: 131   Index: 161
  Step  47: 15 / Searcher (summons Horseman) x1, Beamer x2 (7.606s)
Grind Fight Search                                        Seed: 131   Index: 210
  Save: Giant of Bab-il Passage                           Seed: 131   Index: 210
  Giant of Bab-il Passage                                 Seed: 131   Index: 210
    Step   5: 16 / MacGiant x1 (7.506s)
    Step  27: 17 / Searcher (summons D.Machin) x1, Beamer x2 (7.658s)
   (Step  90: 18 / Horseman x1, Machine x2)
   (Step  91: 19 / Searcher (summons Horseman) x1, Beamer x2)
   (Step 153: 20 / Searcher (summons Horseman) x1, Beamer x2)
   (Step 156: 21 / MacGiant x1, Machine x1, Beamer x1)
   (Step 188: 22 / Searcher (summons D.Machin) x1, Beamer x2)
   (Step 195: 23 / Searcher (summons Horseman) x1, Beamer x2)
   (Step 220: 24 / Horseman x1, Machine x2)
  Giant of Bab-il Lung                                    Seed: 148   Index:  28
   (Step  16: 18 / Searcher (summons Horseman) x1, Beamer x2)
   (Step  17: 19 / Machine x3, Beamer x2)
   (Step  79: 20 / Machine x3, Beamer x2)
   (Step  82: 21 / Searcher (summons D.Machin) x1, Beamer x2)
   (Step 114: 22 / Beamer x1, Machine x2, Horseman x1)
   (Step 121: 23 / Machine x3, Beamer x2)
   (Step 146: 24 / Searcher (summons Horseman) x1, Beamer x2)
   (Step 188: 25 / Searcher (summons D.Machin) x1, Beamer x2)
   (Step 215: 26 / Beamer x1, Machine x2, Horseman x1)
   (Step 233: 27 / MacGiant x2)
   (Step 239: 28 / MacGiant x2)
   (Step 244: 29 / Searcher (summons D.Machin) x1, Beamer x2)
Battle: Elements                                          Seed: 148   Index:  36
Giant of Bab-il Lung                                      Seed: 148   Index:  36
Giant of Bab-il CPU                                       Seed: 148   Index:  43
Return to Moon                                            Seed: 148   Index:  45
Skip Dwarf Axe                                            Seed: 148   Index:  45
  Lunar Overworld                                         Seed: 148   Index:  45
  Lunar Path (west)                                       Seed: 148   Index:  50
  Lunar Overworld                                         Seed: 148   Index:  88
    Step  19: 18 / Slime x1, Tofu x1, Pudding x1 (7.607s)
  Lunar Path (east)                                       Seed: 148   Index: 123
    Step  19: 19 / Pudding x2, Grenade x2 (7.854s)
    Step  26: 20 / Pudding x2, Grenade x2 (7.854s)
  Lunar Overworld                                         Seed: 148   Index: 154
Lunar Subterrane B1                                       Seed: 148   Index: 171
  Step   3: 21 / RedGiant x1 (6.646s)
Lunar Subterrane B2                                       Seed: 148   Index: 204
  Step  12: 22 / Warlock x1, Kary x2 (6.302s)
Lunar Subterrane B3                                       Seed: 148   Index: 233
  Step  10: 23 / D.Bone x1 (6.252s)
Lunar Subterrane B4                                       Seed: 148   Index: 247
  Step  14: 24 / D.Bone x1, Warlock x1 (6.272s)
  Step  20: 25 / D.Bone x1, Warlock x1 (6.272s)
  Step  25: 26 / Ging-Ryu x1 (6.619s)
Lunar Subterrane B4 Passage                               Seed: 165   Index:  47
  Step  28: 27 / King-Ryu x1, Ging-Ryu x1 (6.656s)
Lunar Subterrane B4                                       Seed: 165   Index:  76
Lunar Subterrane B5                                       Seed: 165   Index:  91
Lunar Subterrane B5 Passage A                             Seed: 165   Index: 108
Protect Ring Chest                                        Seed: 165   Index: 126
Zeromus Menu Before Zeromus                               Seed: 165   Index: 126
Lunar Subterrane B5 Passage A                             Seed: 165   Index: 126
  Step  12: 28 / King-Ryu x1, Ging-Ryu x1 (6.656s)
Lunar Subterrane B5                                       Seed: 165   Index: 141
Lunar Subterrane B5 Passage B                             Seed: 165   Index: 150
Lunar Subterrane B5 Inward Direct                         Seed: 165   Index: 164
  Lunar Subterrane B5                                     Seed: 165   Index: 164
Lunar Subterrane B6                                       Seed: 165   Index: 176
  Step  13: 29 / Ging-Ryu x1, RedGiant x1 (6.658s)
  Step  20: 30 / Ging-Ryu x1, RedGiant x1 (6.658s)
  Step  28: 31 / Ging-Ryu x1, RedGiant x1 (6.658s)
Lunar Subterrane B6 Passage                               Seed: 165   Index: 213
Lunar Subterrane B7                                       Seed: 165   Index: 226
Save: Lunar Subterrane B7 Save Room                       Seed: 165   Index: 249
Lunar Subterrane B7 Save Room                             Seed: 165   Index: 249
  Extra Steps: 21
Lunar Subterrane B7                                       Seed: 182   Index:  21
  Step  20: 32 / King-Ryu x1, Ging-Ryu x1 (6.656s)
Lunar Core B1                                             Seed: 182   Index:  79
  Step  66: 33 / Behemoth x1 (7.494s)
Lunar Core B2                                             Seed: 182   Index: 147
  Step  40: 34 / Behemoth x1 (7.494s)
  Step  55: 35 / Red D. x1 (17.642s)
Lunar Core B3                                             Seed: 182   Index: 202
  Step  32: 36 / Behemoth x2 (7.547s)
  Step  50: 37 / Behemoth x1 (7.494s)
Lunar Core B4                                             Seed: 182   Index: 254
  Step  21: 38 / Mind x1 (10.566s)

Information

The following images show maps on which to take extra steps for this route. The exact location to take these steps is only a suggestion. Feel free to find a location that works better for you, but be mindful of tiles that don't count as steps. You might also review the Summary or Detail tabs for important encounter information. Most of them are shown here, but due to limitations in the current route output format, they can't always be assigned to the correct map.

If you have any trouble following these maps, or if you think there is an error, please contact me. I've tried my best to ensure their accuracy, but they are automatically generated and errors may have crept in nonetheless. If there is a problem, I can fix it, and if there isn't, I can at least point out where you made a mistake.