Any% No64 (Edge+Excalbur) (Marathon) (Recovery: FuSoYa) Seed 112 Step Route

Route Overview

Route
Final Fantasy IV Any% No64 (Edge+Excalbur) (Marathon) (Recovery: FuSoYa) (version 2)
Route Time
744.696s (saves 22.877s)
Route Encounters
41 (saves 0 encounters)
Optional Steps
0
Extra Steps
12

Route Description

Fly to Lunar Path                                         Seed: 112   Index:   0
Lunar Overworld                                           Seed: 112   Index:   0
Lunar Path (west)                                         Seed: 112   Index:   5
  Step  28: 1 / Procyote x1, Juclyote x2 (7.843s)
Lunar Overworld                                           Seed: 112   Index:  43
Lunar Path (east)                                         Seed: 112   Index:  78
  Step   4: 2 / Juclyote x1, Procyote x2 (7.900s)
Lunar Overworld                                           Seed: 112   Index: 109
  Step   5: 3 / Juclyote x2, MoonCell x2, Grenade x1 (7.983s)
  Step   7: 4 / Red Worm x2 (7.441s)
Recruit FuSoYa                                            Seed: 112   Index: 126
Lunar Overworld                                           Seed: 112   Index: 126
  Step  10: 5 / Procyote x1, Pudding x2 (7.859s)
Lunar Path (east)                                         Seed: 112   Index: 144
  Step  22: 6 / Pudding x4 (7.951s)
Lunar Overworld                                           Seed: 112   Index: 175
Lunar Path (west)                                         Seed: 112   Index: 210
  Step   8: 7 / Red Worm x1, Procyote x1, Juclyote x1 (7.885s)
  Step  16: 8 / Procyote x1, Pudding x2 (7.902s)
Lunar Overworld                                           Seed: 112   Index: 248
Hummingway Cave                                           Seed: 112   Index: 253
Lunar Overworld                                           Seed: 129   Index:  29
Save: Before Giant of Bab-il                              Seed: 129   Index:  30
Giant of Bab-il Mouth                                     Seed: 129   Index:  30
  Optional Steps: 0
  Step  16: 9 / Machine x2, Beamer x2 (7.818s)
Giant of Bab-il Neck                                      Seed: 129   Index:  48
Giant of Bab-il Chest                                     Seed: 129   Index:  50
  Step  30: 10 / Machine x2, Beamer x2 (7.818s)
  Step  36: 11 / Horseman x1, Beamer x1, Machine x1 (7.709s)
  Step  62: 12 / Machine x2, Beamer x2 (7.818s)
Giant of Bab-il Stomach                                   Seed: 129   Index: 132
  Step  23: 13 / Searcher (summons Horseman) x1, Beamer x2 (7.606s)
  Step  28: 14 / Horseman x2 (7.607s)
Grind Fight Search                                        Seed: 129   Index: 181
  Save: Giant of Bab-il Passage                           Seed: 129   Index: 181
  Giant of Bab-il Passage                                 Seed: 129   Index: 181
    Step  27: 15 / Horseman x1, Machine x2 (7.724s)
    Step  34: 16 / MacGiant x1, Machine x1, Beamer x1 (7.694s)
    Step  56: 17 / Searcher (summons D.Machin) x1, Beamer x2 (7.658s)
   (Step 120: 18 / Horseman x1, Machine x2)
   (Step 182: 19 / Searcher (summons Horseman) x1, Beamer x2)
   (Step 185: 20 / Searcher (summons Horseman) x1, Beamer x2)
   (Step 217: 21 / MacGiant x1, Machine x1, Beamer x1)
   (Step 227: 22 / Searcher (summons D.Machin) x1, Beamer x2)
   (Step 249: 23 / Searcher (summons Horseman) x1, Beamer x2)
  Giant of Bab-il Lung                                    Seed: 129   Index: 255
   (Step  46: 18 / Searcher (summons Horseman) x1, Beamer x2)
   (Step 108: 19 / Machine x3, Beamer x2)
   (Step 111: 20 / Machine x3, Beamer x2)
   (Step 143: 21 / Searcher (summons D.Machin) x1, Beamer x2)
   (Step 153: 22 / Beamer x1, Machine x2, Horseman x1)
   (Step 175: 23 / Machine x3, Beamer x2)
   (Step 217: 24 / Searcher (summons Horseman) x1, Beamer x2)
   (Step 241: 25 / Searcher (summons D.Machin) x1, Beamer x2)
   (Step 244: 26 / Beamer x1, Machine x2, Horseman x1)
Battle: Elements                                          Seed: 146   Index:   7
Giant of Bab-il Lung                                      Seed: 146   Index:   7
Giant of Bab-il CPU                                       Seed: 146   Index:  14
Return to Moon                                            Seed: 146   Index:  16
Skip Dwarf Axe                                            Seed: 146   Index:  16
  Lunar Overworld                                         Seed: 146   Index:  16
  Lunar Path (west)                                       Seed: 146   Index:  21
    Step  24: 18 / Slime x1, Tofu x1, Pudding x1 (7.664s)
  Lunar Overworld                                         Seed: 146   Index:  59
  Lunar Path (east)                                       Seed: 146   Index:  94
    Step  13: 19 / Pudding x2, Grenade x2 (7.854s)
    Step  16: 20 / Pudding x2, Grenade x2 (7.854s)
  Lunar Overworld                                         Seed: 146   Index: 125
    Step  17: 21 / Balloon x2, Grenade x2 (7.630s)
Lunar Subterrane B1                                       Seed: 146   Index: 142
  Step  32: 22 / Warlock x1 (6.291s)
Lunar Subterrane B2                                       Seed: 146   Index: 175
Lunar Subterrane B3                                       Seed: 146   Index: 204
  Step  12: 23 / D.Bone x1 (6.252s)
Lunar Subterrane B4                                       Seed: 146   Index: 218
  Step  25: 24 / D.Bone x1, Warlock x1 (6.272s)
  Step  49: 25 / D.Bone x1, Warlock x1 (6.272s)
  Step  54: 26 / Ging-Ryu x1 (6.619s)
Lunar Subterrane B4 Passage                               Seed: 163   Index:  18
Lunar Subterrane B4                                       Seed: 163   Index:  47
Lunar Subterrane B5                                       Seed: 163   Index:  62
  Step  13: 27 / Warlock x3 (6.275s)
Lunar Subterrane B5 Passage A                             Seed: 163   Index:  79
Protect Ring Chest                                        Seed: 163   Index:  97
Zeromus Menu Immediately                                  Seed: 163   Index:  97
Lunar Subterrane B5 Passage A                             Seed: 163   Index:  97
  Step  11: 28 / King-Ryu x1, Ging-Ryu x1 (6.635s)
Lunar Subterrane B5                                       Seed: 163   Index: 112
Lunar Subterrane B5 Passage B                             Seed: 163   Index: 121
  Extra Steps: 4
  Step  17: 29 / Tricker x1 (6.661s)
Lunar Subterrane B5 Inward Direct                         Seed: 163   Index: 139
  Lunar Subterrane B5                                     Seed: 163   Index: 139
Lunar Subterrane B6                                       Seed: 163   Index: 151
Lunar Subterrane B6 Passage                               Seed: 163   Index: 188
  Step   8: 30 / Tricker x1 (6.661s)
Lunar Subterrane B7                                       Seed: 163   Index: 201
  Step   3: 31 / King-Ryu x1 (6.591s)
Save: Lunar Subterrane B7 Save Room                       Seed: 163   Index: 224
Lunar Subterrane B7 Save Room                             Seed: 163   Index: 224
Lunar Subterrane B7                                       Seed: 163   Index: 231
  Extra Steps: 8
  Step  17: 32 / King-Ryu x1, Ging-Ryu x1 (6.635s)
  Step  34: 33 / King-Ryu x1 (6.591s)
  Step  46: 34 / King-Ryu x1 (6.591s)
  Step  66: 35 / Tricker x1 (6.661s)
Lunar Core B1                                             Seed: 180   Index:  41
Lunar Core B2                                             Seed: 180   Index: 109
Lunar Core B3                                             Seed: 180   Index: 164
  Step   1: 36 / Behemoth x2 (7.481s)
  Step   6: 37 / Behemoth x1 (7.420s)
  Step  23: 38 / Behemoth x2 (7.481s)
  Step  38: 39 / Behemoth x1 (7.420s)
Lunar Core B4                                             Seed: 180   Index: 216
  Step  18: 40 / Mind x1 (10.262s)
  Step  59: 41 / Mind x1 (10.262s)

Information

The following images show maps on which to take extra steps for this route. The exact location to take these steps is only a suggestion. Feel free to find a location that works better for you, but be mindful of tiles that don't count as steps. You might also review the Summary or Detail tabs for important encounter information. Most of them are shown here, but due to limitations in the current route output format, they can't always be assigned to the correct map.

If you have any trouble following these maps, or if you think there is an error, please contact me. I've tried my best to ensure their accuracy, but they are automatically generated and errors may have crept in nonetheless. If there is a problem, I can fix it, and if there isn't, I can at least point out where you made a mistake.