Any% No64 (Edge+Excalbur) (Marathon) (Recovery: FuSoYa) Seed 11 Step Route

Route Overview

Route
Final Fantasy IV Any% No64 (Edge+Excalbur) (Marathon) (Recovery: FuSoYa) (version 2)
Route Time
760.042s (saves 29.656s)
Route Encounters
37 (saves 5 encounters)
Optional Steps
1
Extra Steps
44

Route Description

Fly to Lunar Path                                         Seed:  11   Index:   0
Lunar Overworld                                           Seed:  11   Index:   0
Lunar Path (west)                                         Seed:  11   Index:   5
  Step   8: 1 / Red Worm x1, Procyote x1, Juclyote x1 (7.764s)
  Step  30: 2 / Procyote x1, Juclyote x2 (7.843s)
Lunar Overworld                                           Seed:  11   Index:  43
Lunar Path (east)                                         Seed:  11   Index:  78
  Step   3: 3 / Pudding x2, Grenade x2 (7.799s)
Lunar Overworld                                           Seed:  11   Index: 109
Recruit FuSoYa                                            Seed:  11   Index: 126
Lunar Overworld                                           Seed:  11   Index: 126
Lunar Path (east)                                         Seed:  11   Index: 144
  Step  15: 4 / Pudding x4 (7.951s)
Lunar Overworld                                           Seed:  11   Index: 175
  Step   8: 5 / Slime x1, Tofu x1, Pudding x1 (7.606s)
Lunar Path (west)                                         Seed:  11   Index: 210
  Step   2: 6 / Slime x1, Tofu x1, Pudding x1 (7.648s)
  Step  13: 7 / Red Worm x1, Grenade x3 (7.786s)
Lunar Overworld                                           Seed:  11   Index: 248
Hummingway Cave                                           Seed:  11   Index: 253
  Extra Steps: 40
Lunar Overworld                                           Seed:  28   Index:  69
Save: Before Giant of Bab-il                              Seed:  28   Index:  70
Giant of Bab-il Mouth                                     Seed:  28   Index:  70
  Optional Steps: 1
Giant of Bab-il Neck                                      Seed:  28   Index:  89
Giant of Bab-il Chest                                     Seed:  28   Index:  91
  Step   1: 8 / MacGiant x1 (7.506s)
  Step   5: 9 / Searcher (summons MacGiant) x1 (7.400s)
Giant of Bab-il Stomach                                   Seed:  28   Index: 173
  Step  33: 10 / Searcher (summons Horseman) x1, Beamer x2 (7.606s)
Grind Fight Search                                        Seed:  28   Index: 222
  Save: Giant of Bab-il Passage                           Seed:  28   Index: 222
  Giant of Bab-il Passage                                 Seed:  28   Index: 222
    Step  17: 11 / MacGiant x1 (7.506s)
    Step  29: 12 / Horseman x1, Machine x2 (7.724s)
    Step  31: 13 / MacGiant x1 (7.506s)
    Step  60: 14 / Searcher (summons Horseman) x1, Beamer x2 (7.606s)
   (Step  81: 15 / MacGiant x1, Machine x1, Beamer x1)
   (Step  92: 16 / MacGiant x1, Horseman x1, Beamer x1)
   (Step  95: 17 / Horseman x1, Machine x2)
   (Step 107: 18 / MacGiant x1, Machine x1, Beamer x1)
   (Step 128: 19 / Horseman x1, Machine x2)
   (Step 159: 20 / Searcher (summons D.Machin) x1, Beamer x2)
   (Step 237: 21 / MacGiant x1)
  Giant of Bab-il Lung                                    Seed:  45   Index:  40
    Step   7: 15 / Searcher (summons D.Machin) x1, Beamer x2 (7.658s)
   (Step  18: 16 / D.Machin x1)
   (Step  21: 17 / Searcher (summons Horseman) x1, Beamer x2)
   (Step  33: 18 / Searcher (summons D.Machin) x1, Beamer x2)
   (Step  54: 19 / Searcher (summons Horseman) x1, Beamer x2)
   (Step  85: 20 / Beamer x1, Machine x2, Horseman x1)
   (Step 163: 21 / MacGiant x2)
   (Step 196: 22 / Searcher (summons Horseman) x1, Beamer x2)
   (Step 240: 23 / Beamer x1, Machine x2, Horseman x1)
   (Step 244: 24 / Searcher (summons D.Machin) x1, Beamer x2)
Battle: Elements                                          Seed:  45   Index:  48
Giant of Bab-il Lung                                      Seed:  45   Index:  48
Giant of Bab-il CPU                                       Seed:  45   Index:  55
  Extra Steps: 4
Return to Moon                                            Seed:  45   Index:  61
Skip Dwarf Axe                                            Seed:  45   Index:  61
  Lunar Overworld                                         Seed:  45   Index:  61
  Lunar Path (west)                                       Seed:  45   Index:  66
    Step   7: 16 / Procyote x1, Juclyote x2 (7.861s)
  Lunar Overworld                                         Seed:  45   Index: 104
    Step  21: 17 / Slime x1, Tofu x1, Pudding x1 (7.607s)
  Lunar Path (east)                                       Seed:  45   Index: 139
  Lunar Overworld                                         Seed:  45   Index: 170
Lunar Subterrane B1                                       Seed:  45   Index: 187
  Step  16: 18 / RedGiant x1 (6.646s)
Lunar Subterrane B2                                       Seed:  45   Index: 220
  Step  16: 19 / RedGiant x1 (6.646s)
Lunar Subterrane B3                                       Seed:  45   Index: 249
Lunar Subterrane B4                                       Seed:  62   Index:   7
  Step  17: 20 / Ging-Ryu x1 (6.619s)
  Step  21: 21 / King-Ryu x2 (6.657s)
Lunar Subterrane B4 Passage                               Seed:  62   Index:  63
  Step   5: 22 / King-Ryu x1 (6.621s)
  Step  15: 23 / D.Fossil x1 (6.253s)
Lunar Subterrane B4                                       Seed:  62   Index:  92
  Step   7: 24 / D.Bone x1, Warlock x1 (6.272s)
Lunar Subterrane B5                                       Seed:  62   Index: 107
  Step  17: 25 / King-Ryu x2 (6.657s)
Lunar Subterrane B5 Passage A                             Seed:  62   Index: 124
Protect Ring Chest                                        Seed:  62   Index: 142
Zeromus Menu Before Zeromus                               Seed:  62   Index: 142
Lunar Subterrane B5 Passage A                             Seed:  62   Index: 142
Lunar Subterrane B5                                       Seed:  62   Index: 157
Lunar Subterrane B5 Passage B                             Seed:  62   Index: 166
Lunar Subterrane B5 Inward Direct                         Seed:  62   Index: 180
  Lunar Subterrane B5                                     Seed:  62   Index: 180
Lunar Subterrane B6                                       Seed:  62   Index: 192
Lunar Subterrane B6 Passage                               Seed:  62   Index: 229
  Step   3: 26 / King-Ryu x1, Ging-Ryu x1 (6.656s)
Lunar Subterrane B7                                       Seed:  62   Index: 242
  Step   7: 27 / Tricker x1 (6.671s)
  Step  15: 28 / King-Ryu x1, Ging-Ryu x1 (6.656s)
Save: Lunar Subterrane B7 Save Room                       Seed:  79   Index:   9
Lunar Subterrane B7 Save Room                             Seed:  79   Index:   9
Lunar Subterrane B7                                       Seed:  79   Index:  16
  Step  32: 29 / King-Ryu x1, Ging-Ryu x1 (6.656s)
Lunar Core B1                                             Seed:  79   Index:  74
  Step  44: 30 / EvilMask x1 (12.202s)
  Step  53: 31 / Red D. x1 (17.642s)
Lunar Core B2                                             Seed:  79   Index: 142
  Step  53: 32 / Red D. x1 (17.642s)
Lunar Core B3                                             Seed:  79   Index: 197
  Step  32: 33 / Behemoth x2 (7.547s)
  Step  50: 34 / EvilMask x1 (12.203s)
Lunar Core B4                                             Seed:  79   Index: 249
  Step  27: 35 / Breath x1 (12.095s)
  Step  46: 36 / Mind x1 (10.566s)
  Step  57: 37 / Breath x1 (12.095s)

Information

The following images show maps on which to take extra steps for this route. The exact location to take these steps is only a suggestion. Feel free to find a location that works better for you, but be mindful of tiles that don't count as steps. You might also review the Summary or Detail tabs for important encounter information. Most of them are shown here, but due to limitations in the current route output format, they can't always be assigned to the correct map.

If you have any trouble following these maps, or if you think there is an error, please contact me. I've tried my best to ensure their accuracy, but they are automatically generated and errors may have crept in nonetheless. If there is a problem, I can fix it, and if there isn't, I can at least point out where you made a mistake.