Any% No64 (Edge+Excalbur) (Marathon) (Recovery: FuSoYa) Seed 108 Step Route

Route Overview

Route
Final Fantasy IV Any% No64 (Edge+Excalbur) (Marathon) (Recovery: FuSoYa) (version 2)
Route Time
758.809s (saves 131.845s)
Route Encounters
39 (saves 9 encounters)
Optional Steps
0
Extra Steps
33

Route Description

Fly to Lunar Path                                         Seed: 108   Index:   0
Lunar Overworld                                           Seed: 108   Index:   0
Lunar Path (west)                                         Seed: 108   Index:   5
  Step   7: 1 / Procyote x1, Juclyote x2 (7.843s)
Lunar Overworld                                           Seed: 108   Index:  43
  Step  19: 2 / Balloon x2, Grenade x2 (7.502s)
Lunar Path (east)                                         Seed: 108   Index:  78
  Step   4: 3 / Red Worm x1, Procyote x1, Juclyote x1 (7.764s)
Lunar Overworld                                           Seed: 108   Index: 109
  Step   5: 4 / Juclyote x1, Procyote x2 (7.842s)
  Step   7: 5 / Procyote x1, Pudding x2 (7.750s)
Recruit FuSoYa                                            Seed: 108   Index: 126
Lunar Overworld                                           Seed: 108   Index: 126
  Step  10: 6 / Procyote x1, Pudding x2 (7.859s)
Lunar Path (east)                                         Seed: 108   Index: 144
  Step   3: 7 / Pudding x2, Grenade x2 (7.914s)
Lunar Overworld                                           Seed: 108   Index: 175
Lunar Path (west)                                         Seed: 108   Index: 210
  Step  25: 8 / Procyote x1, Pudding x2 (7.902s)
Lunar Overworld                                           Seed: 108   Index: 248
Hummingway Cave                                           Seed: 108   Index: 253
Lunar Overworld                                           Seed: 125   Index:  29
Save: Before Giant of Bab-il                              Seed: 125   Index:  30
Giant of Bab-il Mouth                                     Seed: 125   Index:  30
  Optional Steps: 0
Giant of Bab-il Neck                                      Seed: 125   Index:  48
Giant of Bab-il Chest                                     Seed: 125   Index:  50
  Step  30: 9 / Horseman x1, Beamer x1, Machine x1 (7.709s)
  Step  36: 10 / Searcher (summons Horseman) x1, Machine x2 (7.657s)
  Step  62: 11 / Horseman x1, Beamer x1, Machine x1 (7.709s)
Giant of Bab-il Stomach                                   Seed: 125   Index: 132
  Step  23: 12 / Horseman x1, Beamer x1, Machine x1 (7.709s)
  Step  28: 13 / Searcher (summons Horseman) x1, Beamer x2 (7.606s)
  Step  37: 14 / Horseman x2 (7.607s)
  Step  45: 15 / Horseman x1, Beamer x1, Machine x1 (7.709s)
Grind Fight Search                                        Seed: 125   Index: 181
  Save: Giant of Bab-il Passage                           Seed: 125   Index: 181
  Giant of Bab-il Passage                                 Seed: 125   Index: 181
    Extra Steps: 16
    Step  28: 16 / MacGiant x1, Machine x1, Beamer x1 (7.694s)
    Step  89: 17 / Searcher (summons D.Machin) x1, Beamer x2 (7.658s)
   (Step 146: 18 / Horseman x1, Machine x2)
   (Step 185: 19 / Searcher (summons Horseman) x1, Beamer x2)
   (Step 217: 20 / Searcher (summons Horseman) x1, Beamer x2)
   (Step 227: 21 / Horseman x1, Machine x2)
   (Step 243: 22 / Searcher (summons Horseman) x1, Beamer x2)
   (Step 249: 23 / Searcher (summons Horseman) x1, Beamer x2)
  Giant of Bab-il Lung                                    Seed: 142   Index:  15
   (Step  56: 18 / Searcher (summons Horseman) x1, Beamer x2)
   (Step  95: 19 / Machine x3, Beamer x2)
   (Step 127: 20 / Machine x3, Beamer x2)
   (Step 137: 21 / Searcher (summons Horseman) x1, Beamer x2)
   (Step 153: 22 / Machine x3, Beamer x2)
   (Step 159: 23 / Machine x3, Beamer x2)
   (Step 183: 24 / Searcher (summons Horseman) x1, Beamer x2)
   (Step 225: 25 / Searcher (summons D.Machin) x1, Beamer x2)
Battle: Elements                                          Seed: 142   Index:  23
Giant of Bab-il Lung                                      Seed: 142   Index:  23
Giant of Bab-il CPU                                       Seed: 142   Index:  30
Return to Moon                                            Seed: 142   Index:  32
Skip Dwarf Axe                                            Seed: 142   Index:  32
  Lunar Overworld                                         Seed: 142   Index:  32
  Lunar Path (west)                                       Seed: 142   Index:  37
    Step  34: 18 / Slime x1, Tofu x1, Pudding x1 (7.664s)
  Lunar Overworld                                         Seed: 142   Index:  75
    Step  35: 19 / MoonCell x2, Pudding x2 (7.834s)
  Lunar Path (east)                                       Seed: 142   Index: 110
  Lunar Overworld                                         Seed: 142   Index: 141
    Step   1: 20 / MoonCell x2, Pudding x2 (7.834s)
    Step  11: 21 / Slime x1, Tofu x1, Pudding x1 (7.607s)
Lunar Subterrane B1                                       Seed: 142   Index: 158
  Step  16: 22 / Warlock x1 (6.291s)
Lunar Subterrane B2                                       Seed: 142   Index: 191
Lunar Subterrane B3                                       Seed: 142   Index: 220
Lunar Subterrane B4                                       Seed: 142   Index: 234
  Step   6: 23 / D.Bone x1 (6.252s)
  Step  47: 24 / D.Bone x1, Warlock x1 (6.272s)
Lunar Subterrane B4 Passage                               Seed: 159   Index:  34
Lunar Subterrane B4                                       Seed: 159   Index:  63
  Step  12: 25 / D.Bone x1, Warlock x1 (6.272s)
Lunar Subterrane B5                                       Seed: 159   Index:  78
  Extra Steps: 10
Lunar Subterrane B5 Passage A                             Seed: 159   Index: 105
  Step   3: 26 / D.Fossil x1 (6.253s)
Protect Ring Chest                                        Seed: 159   Index: 123
Zeromus Menu Before Zeromus                               Seed: 159   Index: 123
Lunar Subterrane B5 Passage A                             Seed: 159   Index: 123
  Step  15: 27 / King-Ryu x1, Ging-Ryu x1 (6.656s)
Lunar Subterrane B5                                       Seed: 159   Index: 138
Lunar Subterrane B5 Passage B                             Seed: 159   Index: 147
  Step   7: 28 / Tricker x1 (6.671s)
Lunar Subterrane B5 Inward Direct                         Seed: 159   Index: 161
  Lunar Subterrane B5                                     Seed: 159   Index: 161
Lunar Subterrane B6                                       Seed: 159   Index: 173
  Step  12: 29 / Ging-Ryu x1, RedGiant x1 (6.658s)
Lunar Subterrane B6 Passage                               Seed: 159   Index: 210
  Step   1: 30 / King-Ryu x1, Ging-Ryu x1 (6.656s)
Lunar Subterrane B7                                       Seed: 159   Index: 223
Save: Lunar Subterrane B7 Save Room                       Seed: 159   Index: 246
Lunar Subterrane B7 Save Room                             Seed: 159   Index: 246
  Extra Steps: 7
Lunar Subterrane B7                                       Seed: 176   Index:   4
  Step  38: 31 / King-Ryu x1 (6.621s)
Lunar Core B1                                             Seed: 176   Index:  62
  Step  60: 32 / Red D. x1 (17.642s)
Lunar Core B2                                             Seed: 176   Index: 130
  Step  35: 33 / Behemoth x1 (7.494s)
  Step  40: 34 / Behemoth x1 (7.494s)
Lunar Core B3                                             Seed: 176   Index: 185
  Step  17: 35 / EvilMask x2 (12.264s)
  Step  34: 36 / Behemoth x2 (7.547s)
  Step  49: 37 / EvilMask x2 (12.264s)
Lunar Core B4                                             Seed: 176   Index: 237
  Step  37: 38 / Mind x1 (10.566s)
  Step  59: 39 / Mind x1 (10.566s)

Information

The following images show maps on which to take extra steps for this route. The exact location to take these steps is only a suggestion. Feel free to find a location that works better for you, but be mindful of tiles that don't count as steps. You might also review the Summary or Detail tabs for important encounter information. Most of them are shown here, but due to limitations in the current route output format, they can't always be assigned to the correct map.

If you have any trouble following these maps, or if you think there is an error, please contact me. I've tried my best to ensure their accuracy, but they are automatically generated and errors may have crept in nonetheless. If there is a problem, I can fix it, and if there isn't, I can at least point out where you made a mistake.