Any% No64 (Edge+Excalbur) (Marathon) (Recovery: FuSoYa) Seed 101 Step Route

Route Overview

Route
Final Fantasy IV Any% No64 (Edge+Excalbur) (Marathon) (Recovery: FuSoYa) (version 2)
Route Time
740.505s (saves 23.036s)
Route Encounters
38 (saves 3 encounters)
Optional Steps
0
Extra Steps
40

Route Description

Fly to Lunar Path                                         Seed: 101   Index:   0
Lunar Overworld                                           Seed: 101   Index:   0
Lunar Path (west)                                         Seed: 101   Index:   5
  Step  34: 1 / Procyote x1, Juclyote x2 (7.843s)
Lunar Overworld                                           Seed: 101   Index:  43
  Step   8: 2 / Slime x1, Tofu x1, Pudding x1 (7.440s)
Lunar Path (east)                                         Seed: 101   Index:  78
  Step  13: 3 / Red Worm x1, Procyote x1, Juclyote x1 (7.764s)
  Step  24: 4 / Red Worm x2 (7.506s)
Lunar Overworld                                           Seed: 101   Index: 109
  Step   6: 5 / MoonCell x2, Pudding x2 (7.782s)
Recruit FuSoYa                                            Seed: 101   Index: 126
Lunar Overworld                                           Seed: 101   Index: 126
Lunar Path (east)                                         Seed: 101   Index: 144
  Step   3: 6 / Pudding x2, Grenade x2 (7.914s)
Lunar Overworld                                           Seed: 101   Index: 175
  Step   6: 7 / MoonCell x2, Pudding x2 (7.923s)
Lunar Path (west)                                         Seed: 101   Index: 210
  Step   7: 8 / Procyote x1, Pudding x2 (7.902s)
Lunar Overworld                                           Seed: 101   Index: 248
Hummingway Cave                                           Seed: 101   Index: 253
  Extra Steps: 20
Lunar Overworld                                           Seed: 118   Index:  49
  Extra Steps: 10
  Step  10: 9 / Slime x1, Tofu x1, Pudding x1 (7.606s)
Save: Before Giant of Bab-il                              Seed: 118   Index:  60
Giant of Bab-il Mouth                                     Seed: 118   Index:  60
  Optional Steps: 0
Giant of Bab-il Neck                                      Seed: 118   Index:  78
Giant of Bab-il Chest                                     Seed: 118   Index:  80
  Step   8: 10 / Searcher (summons Horseman) x1, Machine x2 (7.657s)
Giant of Bab-il Stomach                                   Seed: 118   Index: 162
  Step   4: 11 / Searcher (summons Horseman) x1, Beamer x2 (7.606s)
  Step   7: 12 / Horseman x1, Beamer x2 (7.663s)
  Step  15: 13 / Searcher (summons Horseman) x1, Beamer x2 (7.606s)
Grind Fight Search                                        Seed: 118   Index: 211
  Save: Giant of Bab-il Passage                           Seed: 118   Index: 211
  Giant of Bab-il Passage                                 Seed: 118   Index: 211
    Step   7: 14 / MacGiant x1 (7.506s)
    Step  15: 15 / Searcher (summons D.Machin) x1, Beamer x2 (7.658s)
   (Step  91: 16 / MacGiant x1, Machine x1, Beamer x1)
   (Step 124: 17 / Searcher (summons Horseman) x1, Beamer x2)
   (Step 135: 18 / Horseman x1, Machine x2)
   (Step 156: 19 / Searcher (summons Horseman) x1, Beamer x2)
   (Step 213: 20 / Searcher (summons Horseman) x1, Beamer x2)
   (Step 243: 21 / Horseman x1, Machine x2)
   (Step 253: 22 / Searcher (summons Horseman) x1, Beamer x2)
  Giant of Bab-il Lung                                    Seed: 135   Index:  29
   (Step  17: 16 / Searcher (summons D.Machin) x1, Beamer x2)
   (Step  50: 17 / Machine x3, Beamer x2)
   (Step  61: 18 / Searcher (summons Horseman) x1, Beamer x2)
   (Step  82: 19 / Machine x3, Beamer x2)
   (Step 139: 20 / Machine x3, Beamer x2)
   (Step 169: 21 / Searcher (summons Horseman) x1, Beamer x2)
   (Step 179: 22 / Machine x3, Beamer x2)
   (Step 208: 23 / MacGiant x1, Horseman x1, Beamer x1)
   (Step 209: 24 / Beamer x1, Machine x2, Horseman x1)
   (Step 252: 25 / Searcher (summons D.Machin) x1, Beamer x2)
Battle: Elements                                          Seed: 135   Index:  37
Giant of Bab-il Lung                                      Seed: 135   Index:  37
Giant of Bab-il CPU                                       Seed: 135   Index:  44
Return to Moon                                            Seed: 135   Index:  46
Skip Dwarf Axe                                            Seed: 135   Index:  46
  Lunar Overworld                                         Seed: 135   Index:  46
  Lunar Path (west)                                       Seed: 135   Index:  51
    Step  28: 16 / Balloon x2, Grenade x2 (7.696s)
  Lunar Overworld                                         Seed: 135   Index:  89
    Step   1: 17 / MoonCell x2, Pudding x2 (7.834s)
    Step  22: 18 / Slime x1, Tofu x1, Pudding x1 (7.607s)
  Lunar Path (east)                                       Seed: 135   Index: 124
  Lunar Overworld                                         Seed: 135   Index: 155
    Step  13: 19 / MoonCell x2, Pudding x2 (7.834s)
Lunar Subterrane B1                                       Seed: 135   Index: 172
  Step  26: 20 / Warlock x1 (6.291s)
Lunar Subterrane B2                                       Seed: 135   Index: 205
Lunar Subterrane B3                                       Seed: 135   Index: 234
  Step   3: 21 / Ging-Ryu x1 (6.619s)
  Step   4: 22 / D.Bone x1 (6.252s)
Lunar Subterrane B4                                       Seed: 135   Index: 248
  Step  33: 23 / RedGiant x2 (6.652s)
  Step  52: 24 / Ging-Ryu x1 (6.619s)
  Step  53: 25 / D.Bone x1, Warlock x1 (6.272s)
Lunar Subterrane B4 Passage                               Seed: 152   Index:  48
  Extra Steps: 10
  Step  35: 26 / D.Fossil x1 (6.253s)
Lunar Subterrane B4                                       Seed: 152   Index:  87
Lunar Subterrane B5                                       Seed: 152   Index: 102
  Step   3: 27 / FatalEye x1 (16.550s)
Lunar Subterrane B5 Passage A                             Seed: 152   Index: 119
Protect Ring Chest                                        Seed: 152   Index: 137
Zeromus Menu Immediately                                  Seed: 152   Index: 137
Lunar Subterrane B5 Passage A                             Seed: 152   Index: 137
  Step  12: 28 / King-Ryu x1 (6.591s)
Lunar Subterrane B5                                       Seed: 152   Index: 152
Lunar Subterrane B5 Passage B                             Seed: 152   Index: 161
  Step  12: 29 / Tricker x1 (6.661s)
Lunar Subterrane B5 Inward Direct                         Seed: 152   Index: 175
  Lunar Subterrane B5                                     Seed: 152   Index: 175
Lunar Subterrane B6                                       Seed: 152   Index: 187
Lunar Subterrane B6 Passage                               Seed: 152   Index: 224
Lunar Subterrane B7                                       Seed: 152   Index: 237
  Step   6: 30 / King-Ryu x1, Ging-Ryu x1 (6.635s)
Save: Lunar Subterrane B7 Save Room                       Seed: 169   Index:   4
Lunar Subterrane B7 Save Room                             Seed: 169   Index:   4
Lunar Subterrane B7                                       Seed: 169   Index:  11
Lunar Core B1                                             Seed: 169   Index:  69
  Step  26: 31 / Behemoth x1 (7.420s)
Lunar Core B2                                             Seed: 169   Index: 137
  Step  34: 32 / Behemoth x1 (7.420s)
  Step  39: 33 / Behemoth x1 (7.420s)
  Step  52: 34 / Behemoth x1 (7.420s)
Lunar Core B3                                             Seed: 169   Index: 192
  Step  12: 35 / Behemoth x2 (7.481s)
  Step  27: 36 / Behemoth x2 (7.481s)
Lunar Core B4                                             Seed: 169   Index: 244
  Step  33: 37 / Mind x1 (10.262s)
  Step  52: 38 / Mind x1 (10.262s)

Information

The following images show maps on which to take extra steps for this route. The exact location to take these steps is only a suggestion. Feel free to find a location that works better for you, but be mindful of tiles that don't count as steps. You might also review the Summary or Detail tabs for important encounter information. Most of them are shown here, but due to limitations in the current route output format, they can't always be assigned to the correct map.

If you have any trouble following these maps, or if you think there is an error, please contact me. I've tried my best to ensure their accuracy, but they are automatically generated and errors may have crept in nonetheless. If there is a problem, I can fix it, and if there isn't, I can at least point out where you made a mistake.