This page gives detailed information about the HugeCell monster. Do note that while many monsters have a non-zero physical and magic evade defined, a bug (or last minute design choice that looks like a bug) prevents them from being loaded properly at the start of the battle. Therefore, except for monsters that change their parameters during the battle (such as Valvalis), you can assume the evade value is 0%.
Basic Information
Name (USA)
HugeCell
Name (Japan)
モルズ
Name (Easytype)
ふゆうかび
Boss
No
HP
555 (USA and Easytype) / 695 (Japan)
Level
26
EXP
1510 (USA and Easytype) / 1504 (Japan)
GP
255 (USA and Easytype) / 253 (Japan)
Race
None
Agility
19 - 22
Physical Attack
5 x 60 [80%]
Physical Defense
3 x 4 [30%]
Magic Defense
6 x 22 [40%]
Magic Power
None
Elemental Weakness
None
Elemental Defense
None
Status Defense
None
Elemental Attack
None
Status Attack
None
Script Index
54
Counter Script Index
56
Alternate Scripts
False
Item Drops
Base Drop Rate
5.051% (5/99)
First Item (128/256)
[potion] Cure1
Second Item (80/256)
[potion] Cure1
Third Item (44/256)
[potion] Cure1
Fourth Item (4/256)
[potion] Cure2
Scripts
USA, Japan and Easytype
Self has status Charm
Set target to self
Cast monster spell Retreat (index 0x92)
Otherwise
Take no action on this turn
Execute pending commands and wait for next turn
Take no action on this turn
Execute pending commands and wait for next turn
Fight
Execute pending commands and wait for next turn
Cast monster spell Retreat (index 0x92)
Counter Scripts
USA, Japan and Easytype
Most recent action against self was Fight by any character