Monster Information: HugeCell

This page gives detailed information about the HugeCell monster. Do note that while many monsters have a non-zero physical and magic evade defined, a bug (or last minute design choice that looks like a bug) prevents them from being loaded properly at the start of the battle. Therefore, except for monsters that change their parameters during the battle (such as Valvalis), you can assume the evade value is 0%.

Basic Information

Name (USA)
HugeCell
Name (Japan)
モルズ
Name (Easytype)
ふゆうかび
Boss
No
HP
555 (USA and Easytype) / 695 (Japan)
Level
26
EXP
1510 (USA and Easytype) / 1504 (Japan)
GP
255 (USA and Easytype) / 253 (Japan)
Race
None
Agility
19 - 22
Physical Attack
5 x 60 [80%]
Physical Defense
3 x 4 [30%]
Magic Defense
6 x 22 [40%]
Magic Power
None
Elemental Weakness
None
Elemental Defense
None
Status Defense
None
Elemental Attack
None
Status Attack
None
Script Index
54
Counter Script Index
56
Alternate Scripts
False

Item Drops

Base Drop Rate
5.051% (5/99)
First Item (128/256)
[potion] Cure1
Second Item (80/256)
[potion] Cure1
Third Item (44/256)
[potion] Cure1
Fourth Item (4/256)
[potion] Cure2

Scripts

USA, Japan and Easytype

Self has status Charm

  1. Set target to self
  2. Cast monster spell Retreat (index 0x92)

Otherwise

  1. Take no action on this turn
  2. Execute pending commands and wait for next turn
  3. Take no action on this turn
  4. Execute pending commands and wait for next turn
  5. Fight
  6. Execute pending commands and wait for next turn
  7. Cast monster spell Retreat (index 0x92)

Counter Scripts

USA, Japan and Easytype

Most recent action against self was Fight by any character

  1. Cast monster spell Remedy (index 0xAC)