Monster Information: Mage

This page gives detailed information about the Mage monster. Do note that while many monsters have a non-zero physical and magic evade defined, a bug (or last minute design choice that looks like a bug) prevents them from being loaded properly at the start of the battle. Therefore, except for monsters that change their parameters during the battle (such as Valvalis), you can assume the evade value is 0%.

Basic Information

Name (USA)
Mage
Name (Japan)
マインドフレア
Name (Easytype)
マインドフレア
Boss
No
HP
500 (USA and Easytype) / 300 (Japan)
Level
15
EXP
1100 (USA and Easytype) / 1000 (Japan)
GP
235 (USA and Easytype) / 232 (Japan)
Race
None
Agility
3 - 6
Physical Attack
3 x 44 [99%]
Physical Defense
2 x 3 [25%]
Magic Defense
6 x 22 [40%]
Magic Power
None
Elemental Weakness
None
Elemental Defense
None
Status Defense
Poison, Swoon, Paralyze
Elemental Attack
None
Status Attack
None
Script Index
71
Counter Script Index
None
Alternate Scripts
False

Item Drops

Base Drop Rate
5.051% (5/99)
First Item (128/256)
[potion] Cure2
Second Item (80/256)
[potion] Cure2 (USA and Easytype) / ユニコーンのつの (Japan)
Third Item (44/256)
[potion] Cure2 (USA and Easytype) / きんのすなどけい (Japan)
Fourth Item (4/256)
[call magic] Mage

Scripts

USA, Japan and Easytype

Self has status Charm

  1. Cast [white magic] Peep

Self is monster of only remaining type

  1. Cast monster spell Blast (index 0x6D)
  2. Execute pending commands and wait for next turn
  3. Cast [black magic] Drain

Otherwise

  1. Fight

Counter Scripts

This monster has no counter scripts.