Monster Information: Lamia

This page gives detailed information about the Lamia monster. Do note that while many monsters have a non-zero physical and magic evade defined, a bug (or last minute design choice that looks like a bug) prevents them from being loaded properly at the start of the battle. Therefore, except for monsters that change their parameters during the battle (such as Valvalis), you can assume the evade value is 0%.

Basic Information

Name (USA)
Lamia
Name (Japan)
ラミア
Name (Easytype)
ラミア
Boss
No
HP
1200
Level
34
EXP
2060 (USA and Easytype) / 2059 (Japan)
GP
1210 (USA and Easytype) / 143 (Japan)
Race
Reptile
Agility
24 - 27
Physical Attack
5 x 68 [99%] (USA and Easytype) / 6 x 72 [70%] (Japan)
Physical Defense
3 x 4 [40%]
Magic Defense
5 x 16 [40%]
Magic Power
None
Elemental Weakness
None
Elemental Defense
None
Status Defense
Sleep, Paralyze
Elemental Attack
None
Status Attack
None
Script Index
65
Counter Script Index
177
Alternate Scripts
False

Item Drops

Base Drop Rate
5.051% (5/99)
First Item (128/256)
[harp] Charm
Second Item (80/256)
[ring] RubyRing
Third Item (44/256)
[arrow] Charm (USA and Easytype) / ひかりのカーテン (Japan)
Fourth Item (4/256)
[arrow] Charm

Scripts

USA, Japan and Easytype

Self has status Egg

  1. Take no action on this turn

Self has status Charm

  1. Set target to random monster
  2. Fight

Otherwise

  1. Fight

Counter Scripts

USA, Japan and Easytype

Self has status Egg and Self has taken damage

  1. Set target to self
  2. Cast monster spell Hatch (index 0x83)

Most recent action against self was Fight by any character

  1. Cast monster spell Charm (index 0x66)