Monster Information: Guard

This page gives detailed information about the Guard monster. Do note that while many monsters have a non-zero physical and magic evade defined, a bug (or last minute design choice that looks like a bug) prevents them from being loaded properly at the start of the battle. Therefore, except for monsters that change their parameters during the battle (such as Valvalis), you can assume the evade value is 0%.

Basic Information

Name (USA)
Guard
Name (Japan)
バロンこのえへい
Name (Easytype)
バロンこのえへい
Boss
No
HP
200 (USA and Easytype) / 280 (Japan)
Level
18
EXP
720 (USA and Easytype) / 710 (Japan)
GP
500 (USA and Easytype) / 230 (Japan)
Race
Mage
Agility
11 - 14
Physical Attack
3 x 46 [99%] (USA and Easytype) / 4 x 40 [70%] (Japan)
Physical Defense
1 x 1 [90%] (USA and Easytype) / 2 x 3 [15%] (Japan)
Magic Defense
3 x 14 [40%]
Magic Power
26
Elemental Weakness
None
Elemental Defense
None
Status Defense
None
Elemental Attack
None
Status Attack
None
Script Index
0
Counter Script Index
63
Alternate Scripts
False

Item Drops

Base Drop Rate
0.000% (0/99)
First Item (128/256)
[potion] Cure1
Second Item (80/256)
[potion] Cure1
Third Item (44/256)
[potion] Cure1
Fourth Item (4/256)
[potion] Cure1

Scripts

USA, Japan and Easytype

Self has status Egg

  1. Take no action on this turn

Self has status Charm

  1. Set target to random monster
  2. Fight

Otherwise

  1. Fight

Counter Scripts

USA, Japan and Easytype

Most recent action against self was Magic by any character

  1. Cast [black magic] Piggy

Most recent action against self was Fight by any character

  1. Cast [white magic] Size