Monster Information: Spirit

This page gives detailed information about the Spirit monster. Do note that while many monsters have a non-zero physical and magic evade defined, a bug (or last minute design choice that looks like a bug) prevents them from being loaded properly at the start of the battle. Therefore, except for monsters that change their parameters during the battle (such as Valvalis), you can assume the evade value is 0%.

Basic Information

Name (USA)
Spirit
Name (Japan)
スピリット
Name (Easytype)
あだしび
Boss
No
HP
50 (USA and Easytype) / 86 (Japan)
Level
10
EXP
290 (USA and Easytype) / 278 (Japan)
GP
125 (USA and Easytype) / 122 (Japan)
Race
Spirit
Agility
4 - 7
Physical Attack
3 x 24 [75%]
Physical Defense
1 x 1 [50%]
Magic Defense
2 x 9 [40%]
Magic Power
2 (USA and Easytype) / 6 (Japan)
Elemental Weakness
Holy (strong)
Elemental Defense
Fire, Drain
Status Defense
Poison, Darkness, Stone, Swoon, Gradual Petrification (1/3), Gradual Petrification (2/3), Sleep, Paralyze
Elemental Attack
None
Status Attack
None
Script Index
17
Counter Script Index
None
Alternate Scripts
False

Item Drops

Base Drop Rate
5.051% (5/99)
First Item (128/256)
[potion] Cure1
Second Item (80/256)
[potion] Cure1
Third Item (44/256)
[potion] Cure1
Fourth Item (4/256)
[ring] Cursed

Scripts

USA, Japan and Easytype

Self has status Charm

  1. Set target to random monster
  2. Cast [black magic] Fire1

Any of the last four actions against self was Magic with an element of ice by any character

  1. Take no action on this turn

Otherwise

  1. Cast [black magic] Fire1
  2. Execute pending commands and wait for next turn
  3. Fight

Counter Scripts

This monster has no counter scripts.