Monster Information: Dummy

This page gives detailed information about the Dummy monster. Do note that while many monsters have a non-zero physical and magic evade defined, a bug (or last minute design choice that looks like a bug) prevents them from being loaded properly at the start of the battle. Therefore, except for monsters that change their parameters during the battle (such as Valvalis), you can assume the evade value is 0%.

Basic Information

Name (USA)
Dummy
Name (Japan)
いとう ひろゆき
Name (Easytype)
Dummy
Boss
No
HP
1969
Level
1
EXP
10
GP
5
Race
None
Agility
66 (USA and Easytype) / 86 (Japan)
Physical Attack
13 x 174 [99%]
Physical Defense
3 x 4 [30%]
Magic Defense
0 x 0 [0%]
Magic Power
63
Elemental Weakness
None
Elemental Defense
None
Status Defense
None
Elemental Attack
None
Status Attack
None
Script Index
219
Counter Script Index
None
Alternate Scripts
False

Item Drops

Base Drop Rate
0.000% (0/99)
First Item (128/256)
[potion] Cure1
Second Item (80/256)
[potion] Cure1
Third Item (44/256)
[potion] Cure1
Fourth Item (4/256)
[potion] Cure1

Scripts

USA, Japan and Easytype

Always

  1. Display battle message 179 (force battle speed 6)
  2. Display battle message 180 (force battle speed 6)
  3. Set target to self
  4. Cast [black magic] Sleep
  5. Execute pending commands and wait for next turn
  6. Cast special spell to end battle (index 0xAE)

Counter Scripts

This monster has no counter scripts.