Monster Information: Dummy

This page gives detailed information about the Dummy monster. Do note that while many monsters have a non-zero physical and magic evade defined, a bug (or last minute design choice that looks like a bug) prevents them from being loaded properly at the start of the battle. Therefore, except for monsters that change their parameters during the battle (such as Valvalis), you can assume the evade value is 0%.

Basic Information

Name (USA)
Dummy
Name (Japan)
ひぐち かつひさ
Name (Easytype)
Dummy
Boss
No
HP
2
Level
63
EXP
0
GP
50
Race
None
Agility
12 - 15
Physical Attack
9 x 116 [85%]
Physical Defense
99 x 255 [100%]
Magic Defense
99 x 255 [100%]
Magic Power
None
Elemental Weakness
None
Elemental Defense
None
Status Defense
None
Elemental Attack
None
Status Attack
None
Script Index
248
Counter Script Index
246
Alternate Scripts
False

Item Drops

Base Drop Rate
100.000% (99/99)
First Item (128/256)
[potion] Cure1 (USA and Easytype) / エッチなほん (Japan)
Second Item (80/256)
[potion] Cure1 (USA and Easytype) / エッチなほん (Japan)
Third Item (44/256)
[potion] Cure1 (USA and Easytype) / エッチなほん (Japan)
Fourth Item (4/256)
[potion] Cure1 (USA and Easytype) / エッチなほん (Japan)

Scripts

USA, Japan and Easytype

Always

  1. Take no action on this turn

Counter Scripts

USA, Japan and Easytype

Most recent action against self was Fight by any character

  1. Display battle message 173 (force battle speed 6)
  2. Display battle message 174 (force battle speed 6)
  3. Cast monster spell Explode (index 0xA0)