Monster Information: Dummy

This page gives detailed information about the Dummy monster. Do note that while many monsters have a non-zero physical and magic evade defined, a bug (or last minute design choice that looks like a bug) prevents them from being loaded properly at the start of the battle. Therefore, except for monsters that change their parameters during the battle (such as Valvalis), you can assume the evade value is 0%.

Basic Information

Name (USA)
Dummy
Name (Japan)
モンスター214
Name (Easytype)
Dummy
Boss
No
HP
1999
Level
63
EXP
0
GP
0
Race
None
Agility
69 (USA) / 101 (Japan) / 60 (Easytype)
Physical Attack
99 x 254 [99%]
Physical Defense
0 x 0 [0%]
Magic Defense
99 x 254 [99%]
Magic Power
None
Elemental Weakness
None
Elemental Defense
None
Status Defense
None
Elemental Attack
None
Status Attack
None
Script Index
0
Counter Script Index
None
Alternate Scripts
False

Item Drops

Base Drop Rate
0.000% (0/99)
First Item (128/256)
[potion] Cure1
Second Item (80/256)
[potion] Cure1
Third Item (44/256)
[potion] Cure1
Fourth Item (4/256)
[potion] Cure1

Scripts

USA, Japan and Easytype

Self has status Egg

  1. Take no action on this turn

Self has status Charm

  1. Set target to random monster
  2. Fight

Otherwise

  1. Fight

Counter Scripts

This monster has no counter scripts.