This page gives detailed information about the D.Knight monster. Do note that while many monsters have a non-zero physical and magic evade defined, a bug (or last minute design choice that looks like a bug) prevents them from being loaded properly at the start of the battle. Therefore, except for monsters that change their parameters during the battle (such as Valvalis), you can assume the evade value is 0%.
Basic Information
Name (USA)
D.Knight
Name (Japan)
あんこくきし
Name (Easytype)
あんこくきし
Boss
Yes
HP
1000 (USA and Easytype) / 4520 (Japan)
Level
17
EXP
0
GP
0
Race
None
Agility
5
Physical Attack
3 x 46 [99%]
Physical Defense
0 x 0 [0%]
Magic Defense
3 x 11 [60%]
Magic Power
None
Elemental Weakness
None
Elemental Defense
None
Status Defense
None
Elemental Attack
None
Status Attack
None
Script Index
151
Counter Script Index
152
Alternate Scripts
False
Item Drops
Base Drop Rate
0.000% (0/99)
First Item (128/256)
[potion] Cure1
Second Item (80/256)
[potion] Cure1
Third Item (44/256)
[potion] Cure1
Fourth Item (4/256)
[potion] Cure1
Scripts
USA, Japan and Easytype
Flag 1 has a value of 1
Dark Wave
Display battle message 30 (force battle speed 6)
Execute pending commands and wait for next turn
Dark Wave
Display battle message 31 (force battle speed 6)
Set flag 1 to 0
Otherwise
Dark Wave
Execute pending commands and wait for next turn
Dark Wave
Execute pending commands and wait for next turn
Dark Wave
Execute pending commands and wait for next turn
Display battle message 32 (force battle speed 6)
Display battle message 33 (force battle speed 6)
Display battle message 34 (force battle speed 6)
Display battle message 148 (force battle speed 6)
Set target to self
Cast monster spell Vanish (index 0x7B)
Counter Scripts
USA, Japan and Easytype
Most recent action against self was Fight by any character