This page gives detailed information about the Elements monster. Do note that while many monsters have a non-zero physical and magic evade defined, a bug (or last minute design choice that looks like a bug) prevents them from being loaded properly at the start of the battle. Therefore, except for monsters that change their parameters during the battle (such as Valvalis), you can assume the evade value is 0%.
Basic Information
Name (USA)
Elements
Name (Japan)
してんのう
Name (Easytype)
してんのう
Boss
Yes
HP
47000 (USA and Easytype) / 50000 (Japan)
Level
79
EXP
62500
GP
10000
Race
None
Agility
89 (USA and Easytype) / 99 (Japan)
Physical Attack
10 x 132 [90%]
Physical Defense
1 x 2 [45%] (USA and Easytype) / 3 x 3 [25%] (Japan)
Magic Defense
0 x 3 [0%] (USA and Easytype) / 3 x 4 [30%] (Japan)
Magic Power
31
Elemental Weakness
None
Elemental Defense
None
Status Defense
None
Elemental Attack
None
Status Attack
None
Script Index
208
Counter Script Index
209
Alternate Scripts
False
Item Drops
Base Drop Rate
0.000% (0/99)
First Item (128/256)
[potion] Cure1
Second Item (80/256)
[potion] Cure1
Third Item (44/256)
[potion] Cure1
Fourth Item (4/256)
[potion] Cure1
Scripts
USA and Easytype
Flag 1 has a value of 3
Fight
Execute pending commands and wait for next turn
Cast monster spell Ray (index 0x69)
Execute pending commands and wait for next turn
Fight
Execute pending commands and wait for next turn
Cast monster spell Ray (index 0x69)
Execute pending commands and wait for next turn
Fight
Execute pending commands and wait for next turn
Cast monster spell Storm (index 0x80)
Otherwise
Start a chain
Set flag 1 to 2
Take no action on this turn
Execute pending commands and continue chain
Set elemental resistance to Fire, Ice, Darkness, Holy, Air, Drain
Take no action on this turn
Execute pending commands and continue chain
Set strong and normal elemental weaknesses to Lightning
Take no action on this turn
Execute pending commands and continue chain
Change race to None
Take no action on this turn
End chain
Execute pending commands and wait for next turn
Fight
Execute pending commands and wait for next turn
Fight
Execute pending commands and wait for next turn
Fight
Execute pending commands and wait for next turn
Fight
Execute pending commands and wait for next turn
Cast monster spell Big Wave (index 0x9B)
Japan
Flag 1 has a value of 3
Fight
Execute pending commands and wait for next turn
Cast monster spell Ray (index 0x69)
Execute pending commands and wait for next turn
Fight
Execute pending commands and wait for next turn
Fight
Execute pending commands and wait for next turn
Cast monster spell Storm (index 0x80)
Otherwise
Start a chain
Set flag 1 to 2
Take no action on this turn
Execute pending commands and continue chain
Set elemental resistance to Fire, Ice, Darkness, Holy, Air, Drain
Take no action on this turn
Execute pending commands and continue chain
Set strong and normal elemental weaknesses to Lightning
Take no action on this turn
Execute pending commands and continue chain
Change race to None
Take no action on this turn
End chain
Execute pending commands and wait for next turn
Fight
Execute pending commands and wait for next turn
Fight
Execute pending commands and wait for next turn
Fight
Execute pending commands and wait for next turn
Fight
Execute pending commands and wait for next turn
Cast monster spell Big Wave (index 0x9B)
Counter Scripts
USA and Easytype
Flag 1 has a value of 2 and Self has less than 27000 HP and Self has taken damage
Set flag 1 to 3
Change sprite for monster in slot 1 to Elements (Valvalis)
Set elemental resistance to None
Set normal elemental weakness to Holy
Change race to None
Take no action on this turn
Japan
Flag 1 has a value of 2 and Self has less than 30000 HP and Self has taken damage
Set flag 1 to 3
Change sprite for monster in slot 1 to Elements (Valvalis)