Monster Information: Bahamut

This page gives detailed information about the Bahamut monster. Do note that while many monsters have a non-zero physical and magic evade defined, a bug (or last minute design choice that looks like a bug) prevents them from being loaded properly at the start of the battle. Therefore, except for monsters that change their parameters during the battle (such as Valvalis), you can assume the evade value is 0%.

Basic Information

Name (USA)
Bahamut
Name (Japan)
バハムート
Name (Easytype)
バハムート
Boss
Yes
HP
37000 (USA and Easytype) / 45001 (Japan)
Level
47
EXP
35000
GP
0
Race
None
Agility
27 (USA and Easytype) / 86 (Japan)
Physical Attack
13 x 174 [99%]
Physical Defense
0 x 1 [0%]
Magic Defense
1 x 8 [60%] (USA and Easytype) / 3 x 4 [30%] (Japan)
Magic Power
17
Elemental Weakness
None
Elemental Defense
None
Status Defense
None
Elemental Attack
None
Status Attack
None
Script Index
196
Counter Script Index
197
Alternate Scripts
True

Item Drops

Base Drop Rate
0.000% (0/99)
First Item (128/256)
[potion] Cure1
Second Item (80/256)
[potion] Cure1
Third Item (44/256)
[potion] Cure1
Fourth Item (4/256)
[potion] Cure1

Scripts

USA, Japan and Easytype

Always

  1. Display battle message 120 (no speed change)
  2. Take no action on this turn
  3. Execute pending commands and wait for next turn
  4. Display battle message 121 (no speed change)
  5. Take no action on this turn
  6. Execute pending commands and wait for next turn
  7. Display battle message 122 (no speed change)
  8. Take no action on this turn
  9. Execute pending commands and wait for next turn
  10. Display battle message 123 (no speed change)
  11. Take no action on this turn
  12. Execute pending commands and wait for next turn
  13. Display battle message 124 (no speed change)
  14. Take no action on this turn
  15. Execute pending commands and wait for next turn
  16. Start a chain
  17. Change sprite for monster in slot 0 to Bahamut (attacking)
  18. Take no action on this turn
  19. Execute pending commands and continue chain
  20. Cast monster spell MegaNuke (index 0xA6)
  21. End chain
  22. Execute pending commands and wait for next turn
  23. Change sprite for monster in slot 0 to Bahamut (normal)
  24. Take no action on this turn

Counter Scripts

USA, Japan and Easytype

Most recent action against self was Magic by any character and Flag 1 has a value of 1

  1. Set target to self
  2. Cast [white magic] Wall
  3. Set flag 1 to 1