Monster Information: Cindy

This page gives detailed information about the Cindy monster. Do note that while many monsters have a non-zero physical and magic evade defined, a bug (or last minute design choice that looks like a bug) prevents them from being loaded properly at the start of the battle. Therefore, except for monsters that change their parameters during the battle (such as Valvalis), you can assume the evade value is 0%.

Basic Information

Name (USA)
Cindy
Name (Japan)
マグ
Name (Easytype)
マグ
Boss
Yes
HP
4300 (USA and Easytype) / 4599 (Japan)
Level
16
EXP
3000 (USA and Easytype) / 2500 (Japan)
GP
3000
Race
Mage
Agility
7
Physical Attack
5 x 60 [80%] (USA and Easytype) / 3 x 36 [90%] (Japan)
Physical Defense
1 x 2 [45%]
Magic Defense
3 x 11 [60%]
Magic Power
11
Elemental Weakness
None
Elemental Defense
None
Status Defense
None
Elemental Attack
None
Status Attack
None
Script Index
165
Counter Script Index
None
Alternate Scripts
False

Item Drops

Base Drop Rate
0.000% (0/99)
First Item (128/256)
[potion] Cure1
Second Item (80/256)
[potion] Cure1
Third Item (44/256)
[potion] Cure1
Fourth Item (4/256)
[potion] Cure1

Scripts

USA, Japan and Easytype

Self is only remaining monster

  1. Fight
  2. Execute pending commands and wait for next turn
  3. Set target to all swooned monsters
  4. Cast monster spell Remedy (index 0xAC)

No monsters of type Sandy are alive

  1. Fight
  2. Execute pending commands and wait for next turn
  3. Set target to all swooned monsters
  4. Cast monster spell Remedy (index 0xAC)

No monsters of type Mindy are alive

  1. Fight
  2. Execute pending commands and wait for next turn
  3. Set target to all swooned monsters
  4. Cast monster spell Remedy (index 0xAC)

Otherwise

  1. Display battle message 45 (no speed change)
  2. Fight

Counter Scripts

This monster has no counter scripts.