This page gives detailed information about the MomBomb monster. Do note that while many monsters have a non-zero physical and magic evade defined, a bug (or last minute design choice that looks like a bug) prevents them from being loaded properly at the start of the battle. Therefore, except for monsters that change their parameters during the battle (such as Valvalis), you can assume the evade value is 0%.
Basic Information
Name (USA)
MomBomb
Name (Japan)
マザーボム
Name (Easytype)
マザーボム
Boss
Yes
HP
10800 (USA and Easytype) / 11000 (Japan)
Level
15
EXP
1900
GP
1200
Race
None
Agility
7
Physical Attack
3 x 30 [80%]
Physical Defense
0 x 0 [0%] (USA and Easytype) / 0 x 1 [0%] (Japan)
Magic Defense
1 x 9 [40%]
Magic Power
5
Elemental Weakness
Darkness
Elemental Defense
None
Status Defense
None
Elemental Attack
None
Status Attack
None
Script Index
144
Counter Script Index
None
Alternate Scripts
False
Item Drops
Base Drop Rate
0.000% (0/99)
First Item (128/256)
[potion] Cure1
Second Item (80/256)
[potion] Cure1
Third Item (44/256)
[potion] Cure1
Fourth Item (4/256)
[potion] Cure1
Scripts
USA, Japan and Easytype
Flag 1 has a value of 1
Display battle message 63 (no speed change)
Take no action on this turn
Execute pending commands and wait for next turn
Start a chain
Cast monster spell Explode (index 0x75)
Execute pending commands and continue chain
Cast special spell to replace self with next monster (index 0xAD)
End chain
Self has less than 10000 HP
Change sprite for monster in slot 0 to MomBomb (exploding)