Monster Information: Procyote

This page gives detailed information about the Procyote monster. Do note that while many monsters have a non-zero physical and magic evade defined, a bug (or last minute design choice that looks like a bug) prevents them from being loaded properly at the start of the battle. Therefore, except for monsters that change their parameters during the battle (such as Valvalis), you can assume the evade value is 0%.

Basic Information

Name (USA)
Procyote
Name (Japan)
プロカリョーテ
Name (Easytype)
プロカリョーテ
Boss
No
HP
2200 (USA and Easytype) / 2600 (Japan)
Level
61
EXP
8100 (USA and Easytype) / 7999 (Japan)
GP
1850
Race
None
Agility
34 - 37
Physical Attack
8 x 106 [90%] (USA and Easytype) / 9 x 120 [95%] (Japan)
Physical Defense
4 x 5 [80%]
Magic Defense
7 x 31 [80%] (USA and Easytype) / 10 x 54 [80%] (Japan)
Magic Power
None (USA and Japan) / 24 (Easytype)
Elemental Weakness
None
Elemental Defense
None
Status Defense
Poison, Darkness, Mute, Pig, Small, Toad, Stone, Swoon, Gradual Petrification (1/3), Gradual Petrification (2/3), Berserk, Charm, Sleep, Paralyze, Float, Curse
Elemental Attack
None
Status Attack
Poison
Script Index
0 (USA and Japan) / 244 (Easytype)
Counter Script Index
None
Alternate Scripts
False

Item Drops

Base Drop Rate
5.051% (5/99)
First Item (128/256)
[potion] Cure2 (USA and Easytype) / ほしのすな (Japan)
Second Item (80/256)
[potion] Cure2 (USA and Easytype) / つきのカーテン (Japan)
Third Item (44/256)
[potion] Cure2 (USA) / つきのカーテン (Japan) / おうぎのしょ (Easytype)
Fourth Item (4/256)
[potion] Cure2 (USA) / つきのカーテン (Japan) / おうぎのしょ (Easytype)

Scripts

USA and Japan

Self has status Egg

  1. Take no action on this turn

Self has status Charm

  1. Set target to random monster
  2. Fight

Otherwise

  1. Fight

Easytype

Always

  1. Cast [black magic] Virus
  2. Execute pending commands and wait for next turn
  3. Fight

Counter Scripts

This monster has no counter scripts.