Monster Information: D. Lunar

This page gives detailed information about the D. Lunar monster. Do note that while many monsters have a non-zero physical and magic evade defined, a bug (or last minute design choice that looks like a bug) prevents them from being loaded properly at the start of the battle. Therefore, except for monsters that change their parameters during the battle (such as Valvalis), you can assume the evade value is 0%.

Basic Information

Name (USA)
D. Lunar
Name (Japan)
ルナザウルス
Name (Easytype)
ルナザウルス
Boss
Yes
HP
21000 (USA) / 23000 (Japan) / 21500 (Easytype)
Level
99
EXP
50000 (USA and Easytype) / 29500 (Japan)
GP
0
Race
Dragon, Undead
Agility
30 (USA) / 86 (Japan) / 23 (Easytype)
Physical Attack
11 x 144 [85%] (USA and Japan) / 13 x 174 [99%] (Easytype)
Physical Defense
3 x 4 [30%]
Magic Defense
10 x 54 [80%] (USA and Easytype) / 99 x 254 [99%] (Japan)
Magic Power
36 (USA) / 54 (Japan) / 29 (Easytype)
Elemental Weakness
Fire
Elemental Defense
None
Status Defense
None
Elemental Attack
None (USA and Japan) / Lightning (Easytype)
Status Attack
None
Script Index
178
Counter Script Index
179
Alternate Scripts
True

Item Drops

Base Drop Rate
0.000% (0/99)
First Item (128/256)
[potion] Cure1
Second Item (80/256)
[potion] Cure1
Third Item (44/256)
[potion] Cure1
Fourth Item (4/256)
[potion] Cure1

Scripts

USA and Japan

Flag 1 has a value of 1

  1. Set target to random monster except self
  2. Cast [black magic] Virus

Otherwise

  1. Fight
  2. Execute pending commands and wait for next turn
  3. Cast monster spell Fire (index 0x96)
  4. Execute pending commands and wait for next turn
  5. Fight
  6. Execute pending commands and wait for next turn
  7. Fight
  8. Execute pending commands and wait for next turn
  9. Fight
  10. Execute pending commands and wait for next turn
  11. Fight
  12. Execute pending commands and wait for next turn
  13. Set target to all characters
  14. Cast monster spell Breath (index 0x6F)

Easytype

Self is only remaining monster

  1. Cast monster spell Quake (index 0xA1)
  2. Execute pending commands and wait for next turn
  3. Cast monster spell Quake (index 0xA1)
  4. Execute pending commands and wait for next turn
  5. Cast monster spell Breath (index 0x6F)

Self has status Wall

  1. Set target to random monster except self
  2. Cast [black magic] Virus

Otherwise

  1. Set flag 1 to 1
  2. Cast monster spell Fire (index 0x96)
  3. Execute pending commands and wait for next turn
  4. Cast monster spell Fire (index 0x96)
  5. Execute pending commands and wait for next turn
  6. Cast monster spell Fire (index 0x96)
  7. Execute pending commands and wait for next turn
  8. Cast monster spell Fire (index 0x96)
  9. Execute pending commands and wait for next turn
  10. Set target to all characters
  11. Cast monster spell Breath (index 0x6F)

Counter Scripts

USA and Japan

Most recent action against self was Call by any character

  1. Set target to self
  2. Cast monster spell Remedy (index 0x84)

Flag 1 has a value of 0 and Most recent action against self was Fight by any character

  1. Set target to all monsters
  2. Cast [white magic] Wall
  3. Set flag 1 to 1

Self is only remaining monster

  1. Cast monster spell Fire (index 0x96)

Easytype

Most recent action against self was Magic by any character

  1. Fight

Most recent action against self was Call by any character

  1. Set target to self
  2. Cast monster spell Remedy (index 0x84)

Flag 1 has a value of 1 and Most recent action against self was Fight by any character

  1. Set target to all monsters
  2. Cast [white magic] Wall
  3. Set flag 1 to 0