Monster Information: Horseman

This page gives detailed information about the Horseman monster. Do note that while many monsters have a non-zero physical and magic evade defined, a bug (or last minute design choice that looks like a bug) prevents them from being loaded properly at the start of the battle. Therefore, except for monsters that change their parameters during the battle (such as Valvalis), you can assume the evade value is 0%.

Basic Information

Name (USA)
Horseman
Name (Japan)
てっきへい
Name (Easytype)
てつきへい
Boss
No
HP
3000 (USA and Easytype) / 3500 (Japan)
Level
61
EXP
9900 (USA and Easytype) / 9699 (Japan)
GP
1220
Race
Machine
Agility
40 - 43
Physical Attack
10 x 126 [75%]
Physical Defense
0 x 0 [0%] (USA and Easytype) / 4 x 5 [60%] (Japan)
Magic Defense
9 x 43 [80%]
Magic Power
None
Elemental Weakness
None
Elemental Defense
None
Status Defense
Pig, Small, Toad
Elemental Attack
None
Status Attack
None
Script Index
0
Counter Script Index
None
Alternate Scripts
False

Item Drops

Base Drop Rate
25.253% (25/99)
First Item (128/256)
[tent] Tent
Second Item (80/256)
[tent] Cabin
Third Item (44/256)
[tent] Cabin
Fourth Item (4/256)
[tent] Cabin

Scripts

USA, Japan and Easytype

Self has status Egg

  1. Take no action on this turn

Self has status Charm

  1. Set target to random monster
  2. Fight

Otherwise

  1. Fight

Counter Scripts

This monster has no counter scripts.