Monster Information: Fiend

This page gives detailed information about the Fiend monster. Do note that while many monsters have a non-zero physical and magic evade defined, a bug (or last minute design choice that looks like a bug) prevents them from being loaded properly at the start of the battle. Therefore, except for monsters that change their parameters during the battle (such as Valvalis), you can assume the evade value is 0%.

Basic Information

Name (USA)
Fiend
Name (Japan)
サタナジュニア
Name (Easytype)
ベビーデビル
Boss
No
HP
2980 (USA and Easytype) / 3480 (Japan)
Level
45
EXP
6400 (USA and Easytype) / 6388 (Japan)
GP
650
Race
Mage
Agility
32 - 35 (USA and Easytype) / 33 - 36 (Japan)
Physical Attack
8 x 100 [80%] (USA and Easytype) / 8 x 102 [80%] (Japan)
Physical Defense
4 x 5 [20%]
Magic Defense
9 x 43 [80%]
Magic Power
79
Elemental Weakness
None
Elemental Defense
None
Status Defense
None
Elemental Attack
None
Status Attack
None
Script Index
85
Counter Script Index
87
Alternate Scripts
False

Item Drops

Base Drop Rate
5.051% (5/99)
First Item (128/256)
[potion] Cure2 (USA and Easytype) / せいじゃくのかね (Japan)
Second Item (80/256)
[potion] Ether1 (USA and Easytype) / ユニコーンのつの (Japan)
Third Item (44/256)
[potion] Ether1 (USA and Easytype) / どうのすなどけい (Japan)
Fourth Item (4/256)
[potion] Ether1

Scripts

USA, Japan and Easytype

Self has status Charm

  1. Set target to random monster
  2. Cast [white magic] Charm

Otherwise

  1. Fight

Counter Scripts

USA, Japan and Easytype

Self has taken damage

  1. Cast [white magic] Charm