Monster Information: Kary

This page gives detailed information about the Kary monster. Do note that while many monsters have a non-zero physical and magic evade defined, a bug (or last minute design choice that looks like a bug) prevents them from being loaded properly at the start of the battle. Therefore, except for monsters that change their parameters during the battle (such as Valvalis), you can assume the evade value is 0%.

Basic Information

Name (USA)
Kary
Name (Japan)
つきのめがみ
Name (Easytype)
つきのめがみ
Boss
No
HP
2700 (USA and Easytype) / 4000 (Japan)
Level
61
EXP
13100 (USA and Easytype) / 13000 (Japan)
GP
3500
Race
None
Agility
35 - 38 (USA and Easytype) / 41 - 44 (Japan)
Physical Attack
9 x 116 [85%] (USA and Easytype) / 9 x 122 [99%] (Japan)
Physical Defense
3 x 3 [35%]
Magic Defense
99 x 254 [99%]
Magic Power
None
Elemental Weakness
None
Elemental Defense
None
Status Defense
Pig, Toad
Elemental Attack
None
Status Attack
None
Script Index
81
Counter Script Index
None
Alternate Scripts
True

Item Drops

Base Drop Rate
5.051% (5/99)
First Item (128/256)
[arrow] Artemis
Second Item (80/256)
[arrow] Artemis (USA and Easytype) / つきのカーテン (Japan)
Third Item (44/256)
[robe] Heroine
Fourth Item (4/256)
[bow] Artemis

Scripts

USA, Japan and Easytype

Self has status Charm

  1. Set target to random character or monster
  2. Cast monster spell Hug (index 0x6E)

Self is monster of only remaining type

  1. Fight
  2. Execute pending commands and wait for next turn
  3. Cast monster spell Hug (index 0x6E)
  4. Execute pending commands and wait for next turn
  5. Cast monster spell Retreat (index 0x92)

Otherwise

  1. Fight

Counter Scripts

This monster has no counter scripts.