Monster Information: MacGiant

This page gives detailed information about the MacGiant monster. Do note that while many monsters have a non-zero physical and magic evade defined, a bug (or last minute design choice that looks like a bug) prevents them from being loaded properly at the start of the battle. Therefore, except for monsters that change their parameters during the battle (such as Valvalis), you can assume the evade value is 0%.

Basic Information

Name (USA)
MacGiant
Name (Japan)
きょじんへい
Name (Easytype)
きょじんへい
Boss
No
HP
8500 (USA and Easytype) / 10000 (Japan)
Level
60
EXP
31000
GP
1500
Race
Machine, Giant
Agility
33 - 36
Physical Attack
10 x 126 [75%] (USA and Easytype) / 10 x 128 [80%] (Japan)
Physical Defense
3 x 3 [55%] (USA and Easytype) / 4 x 4 [55%] (Japan)
Magic Defense
8 x 38 [50%]
Magic Power
None
Elemental Weakness
None
Elemental Defense
None
Status Defense
Poison, Darkness, Mute, Pig, Small, Toad, Stone, Swoon, Charm, Sleep, Paralyze
Elemental Attack
None
Status Attack
None
Script Index
0
Counter Script Index
120
Alternate Scripts
False

Item Drops

Base Drop Rate
5.051% (5/99)
First Item (128/256)
[tent] Cabin
Second Item (80/256)
[axe] Ogre
Third Item (44/256)
[axe] Poison
Fourth Item (4/256)
[axe] RuneAxe

Scripts

USA, Japan and Easytype

Self has status Egg

  1. Take no action on this turn

Self has status Charm

  1. Set target to random monster
  2. Fight

Otherwise

  1. Fight

Counter Scripts

USA, Japan and Easytype

Most recent action against self was Magic with an element of lightning by any character

  1. Cast monster spell Magnet (index 0x81)