Monster Information: Alert

This page gives detailed information about the Alert monster. Do note that while many monsters have a non-zero physical and magic evade defined, a bug (or last minute design choice that looks like a bug) prevents them from being loaded properly at the start of the battle. Therefore, except for monsters that change their parameters during the battle (such as Valvalis), you can assume the evade value is 0%.

Basic Information

Name (USA)
Alert
Name (Japan)
アイズ
Name (Easytype)
けいほうき
Boss
No
HP
1425
Level
16
EXP
2100 (USA and Easytype) / 2008 (Japan)
GP
380
Race
Machine
Agility
23 - 26
Physical Attack
9 x 112 [75%]
Physical Defense
0 x 0 [0%]
Magic Defense
99 x 254 [99%]
Magic Power
None
Elemental Weakness
None
Elemental Defense
None
Status Defense
Poison, Darkness, Mute, Pig, Small, Toad, Stone, Swoon, Gradual Petrification (1/3), Gradual Petrification (2/3), Berserk, Charm, Sleep, Paralyze, Float, Curse
Elemental Attack
None
Status Attack
None
Script Index
112
Counter Script Index
113
Alternate Scripts
False

Item Drops

Base Drop Rate
5.051% (5/99)
First Item (128/256)
[potion] Cure1 (USA and Easytype) / アラーム (Japan)
Second Item (80/256)
[potion] Cure1 (USA) / アラーム (Japan) / おうぎのしょ (Easytype)
Third Item (44/256)
[potion] Cure1 (USA) / アラーム (Japan) / おうぎのしょ (Easytype)
Fourth Item (4/256)
[potion] Cure1 (USA) / アラーム (Japan) / おうぎのしょ (Easytype)

Scripts

USA, Japan and Easytype

Self is only remaining monster

  1. Display battle message 8 (no speed change)
  2. Take no action on this turn

Otherwise

  1. Take no action on this turn

Counter Scripts

USA, Japan and Easytype

Self has taken damage and Self is only remaining monster

  1. Cast monster spell Alert (index 0x8C)

Self has taken damage

  1. Cast monster spell Beam (index 0x94)