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Alert
Monster Information: Alert
This page gives detailed information about the Alert monster. Do note that while many monsters have a non-zero physical and magic evade defined, a bug (or last minute design choice that looks like a bug) prevents them from being loaded properly at the start of the battle. Therefore, except for monsters that change their parameters during the battle (such as Valvalis), you can assume the evade value is 0%.
Basic Information
Name (USA) Alert
Name (Japan) アイズ
Name (Easytype) けいほうき
Boss No
HP 1425
Level 16
EXP 2100 (USA and Easytype) / 2008 (Japan)
GP 380
Race Machine
Agility 23 - 26
Physical Attack 9 x 112 [75%]
Physical Defense 0 x 0 [0%]
Magic Defense 99 x 254 [99%]
Magic Power None
Elemental Weakness None
Elemental Defense None
Status Defense Poison, Darkness, Mute, Pig, Small, Toad, Stone, Swoon, Gradual Petrification (1/3), Gradual Petrification (2/3), Berserk, Charm, Sleep, Paralyze, Float, Curse
Elemental Attack None
Status Attack None
Script Index 112
Counter Script Index 113
Alternate Scripts False
Item Drops
Base Drop Rate 5.051% (5/99)
First Item (128/256) [potion] Cure1 (USA and Easytype) / アラーム (Japan)
Second Item (80/256) [potion] Cure1 (USA) / アラーム (Japan) / おうぎのしょ (Easytype)
Third Item (44/256) [potion] Cure1 (USA) / アラーム (Japan) / おうぎのしょ (Easytype)
Fourth Item (4/256) [potion] Cure1 (USA) / アラーム (Japan) / おうぎのしょ (Easytype)
Scripts
USA, Japan and Easytype
Self is only remaining monster
Display battle message 8 (no speed change)
Take no action on this turn
Otherwise
Take no action on this turn
Counter Scripts
USA, Japan and Easytype
Self has taken damage and Self is only remaining monster
Cast monster spell Alert (index 0x8C)
Self has taken damage
Cast monster spell Beam (index 0x94)