Monster Information: Witch

This page gives detailed information about the Witch monster. Do note that while many monsters have a non-zero physical and magic evade defined, a bug (or last minute design choice that looks like a bug) prevents them from being loaded properly at the start of the battle. Therefore, except for monsters that change their parameters during the battle (such as Valvalis), you can assume the evade value is 0%.

Basic Information

Name (USA)
Witch
Name (Japan)
ソーサルレディ
Name (Easytype)
まじょ
Boss
No
HP
300 (USA and Easytype) / 350 (Japan)
Level
26
EXP
1670 (USA and Easytype) / 1551 (Japan)
GP
330 (USA and Easytype) / 329 (Japan)
Race
Mage
Agility
19 - 22
Physical Attack
4 x 50 [90%]
Physical Defense
2 x 2 [30%]
Magic Defense
3 x 12 [40%]
Magic Power
46 (USA and Easytype) / 47 (Japan)
Elemental Weakness
None
Elemental Defense
None
Status Defense
Toad
Elemental Attack
None
Status Attack
None
Script Index
103
Counter Script Index
None
Alternate Scripts
False

Item Drops

Base Drop Rate
5.051% (5/99)
First Item (128/256)
[rod] Rod
Second Item (80/256)
[ring] Silver
Third Item (44/256)
[potion] Ether1
Fourth Item (4/256)
[potion] Ether2

Scripts

USA, Japan and Easytype

Self has status Charm

  1. Set target to random monster
  2. Cast [white magic] Fast

Self is monster of only remaining type

  1. Fight

Otherwise

  1. Cast [white magic] Slow
  2. Execute pending commands and wait for next turn
  3. Cast [white magic] Mute

Counter Scripts

This monster has no counter scripts.