Monster Information: RockMoth

This page gives detailed information about the RockMoth monster. Do note that while many monsters have a non-zero physical and magic evade defined, a bug (or last minute design choice that looks like a bug) prevents them from being loaded properly at the start of the battle. Therefore, except for monsters that change their parameters during the battle (such as Valvalis), you can assume the evade value is 0%.

Basic Information

Name (USA)
RockMoth
Name (Japan)
ヘルフラッパー
Name (Easytype)
じごくのが
Boss
No
HP
850 (USA and Easytype) / 900 (Japan)
Level
39
EXP
3200 (USA and Easytype) / 3114 (Japan)
GP
315 (USA and Easytype) / 312 (Japan)
Race
None
Agility
25 - 28
Physical Attack
6 x 74 [70%]
Physical Defense
2 x 2 [50%] (USA and Easytype) / 3 x 4 [50%] (Japan)
Magic Defense
4 x 18 [40%]
Magic Power
None
Elemental Weakness
Air
Elemental Defense
None
Status Defense
Darkness, Pig, Small, Toad
Elemental Attack
None
Status Attack
None
Script Index
31
Counter Script Index
None
Alternate Scripts
False

Item Drops

Base Drop Rate
5.051% (5/99)
First Item (128/256)
[potion] Heal (USA and Easytype) / めぐすり (Japan)
Second Item (80/256)
[potion] Heal (USA and Easytype) / フェニックスのお (Japan)
Third Item (44/256)
[potion] Heal (USA and Easytype) / めざましどけい (Japan)
Fourth Item (4/256)
[potion] Heal (USA and Easytype) / きんのはり (Japan)

Scripts

USA, Japan and Easytype

Self has status Charm

  1. Set target to random monster
  2. Fight

Otherwise

  1. Fight
  2. Execute pending commands and wait for next turn
  3. Cast monster spell Powder (index 0x64)

Counter Scripts

This monster has no counter scripts.