Monster Information: Red Worm

This page gives detailed information about the Red Worm monster. Do note that while many monsters have a non-zero physical and magic evade defined, a bug (or last minute design choice that looks like a bug) prevents them from being loaded properly at the start of the battle. Therefore, except for monsters that change their parameters during the battle (such as Valvalis), you can assume the evade value is 0%.

Basic Information

Name (USA)
Red Worm
Name (Japan)
アビスウォーム
Name (Easytype)
ルナウォーム
Boss
No
HP
7000
Level
37
EXP
7350 (USA and Easytype) / 6303 (Japan)
GP
310
Race
None
Agility
29 - 32
Physical Attack
10 x 126 [75%] (USA and Easytype) / 10 x 128 [80%] (Japan)
Physical Defense
4 x 4 [45%]
Magic Defense
10 x 54 [80%]
Magic Power
15
Elemental Weakness
Fire (strong) (USA and Easytype) / Fire (Japan)
Elemental Defense
None
Status Defense
Darkness, Pig, Small, Sleep
Elemental Attack
None
Status Attack
None
Script Index
40
Counter Script Index
41
Alternate Scripts
False

Item Drops

Base Drop Rate
5.051% (5/99)
First Item (128/256)
[potion] Ether1 (USA and Easytype) / ほっきょくのかぜ (Japan)
Second Item (80/256)
[potion] Ether1
Third Item (44/256)
[potion] Ether1
Fourth Item (4/256)
[potion] Ether1

Scripts

USA, Japan and Easytype

Self has status Egg

  1. Take no action on this turn

Self has status Charm

  1. Set target to self
  2. Cast monster spell Retreat (index 0x92)

Otherwise

  1. Fight

Counter Scripts

USA, Japan and Easytype

Self has status Egg and Self has taken damage

  1. Set target to self
  2. Cast monster spell Hatch (index 0x83)

Self has taken damage

  1. Cast monster spell Vampire (index 0x88)