Monster Information: FlameMan

This page gives detailed information about the FlameMan monster. Do note that while many monsters have a non-zero physical and magic evade defined, a bug (or last minute design choice that looks like a bug) prevents them from being loaded properly at the start of the battle. Therefore, except for monsters that change their parameters during the battle (such as Valvalis), you can assume the evade value is 0%.

Basic Information

Name (USA)
FlameMan
Name (Japan)
フレイムナイト
Name (Easytype)
ほのおのせんし
Boss
No
HP
579
Level
31
EXP
1720 (USA and Easytype) / 1708 (Japan)
GP
300
Race
None
Agility
29 - 32
Physical Attack
6 x 72 [70%] (USA and Easytype) / 6 x 76 [80%] (Japan)
Physical Defense
3 x 4 [40%]
Magic Defense
1 x 7 [40%] (USA and Easytype) / 4 x 19 [60%] (Japan)
Magic Power
None
Elemental Weakness
Ice
Elemental Defense
Fire, Drain
Status Defense
None
Elemental Attack
None
Status Attack
None
Script Index
0
Counter Script Index
None
Alternate Scripts
False

Item Drops

Base Drop Rate
5.051% (5/99)
First Item (128/256)
[spear] Flame
Second Item (80/256)
[sword] Fire
Third Item (44/256)
[shield] Fire
Fourth Item (4/256)
[armor] Fire

Scripts

USA, Japan and Easytype

Self has status Egg

  1. Take no action on this turn

Self has status Charm

  1. Set target to random monster
  2. Fight

Otherwise

  1. Fight

Counter Scripts

This monster has no counter scripts.